I was wondering if you could make a voice mod for Zero from Mega Man X using Showtaro Morikubo's voice lines. His performance as Zero is iconic, and it would be amazing to have it in the game.
I think there are conflicts between the weapon for this mod and Consul N's Weapon. I tried changing the name like I did for gears, but it seems like it's not working for weapons? Is there a way to keep both mods? This happens to some of the old mods as well, they are using the same weapon model.
Some of my weapon mods clash with each other because I used same pfb for them, changing the model name won't fix it. I'm afraid you can only use one of them at a time.
Hey 50086MW1!I'd like to ask if you could please include Zero's voice lines performed by the voice actor Ryōtarō Okiayu from Ultimate Marvel vs. Capcom 3.
I'm providing the link where you can find the audio files; perhaps it can be of assistance. I don't have much knowledge about this, but I wanted to contribute.Happy New Year! The Sound Resourse UMVSC3 Zero
Sorry but I'm not familiar with replacing voices, I tried that before but it turned out to be really difficult to do the perfect replacement. I might look into that in the future if I can figure out how to deal with wwise and stuff.
I can't get this to work for the life of me. Using updated modmanager and the first version of this mod. Bone system installed and checked. Clicked binding. Nothing. Tried version B but locks me in the title load screen. Do the files go in Reframework>date>luabonesystem? Any help would be appreciated
Try this: 1. disable all the mods in fluffy manager 2. go to Steam\steamapps\common\MonsterHunterRise, delete the "natives" folder 3.go to Steam\steamapps\common\MonsterHunterRise\reframework\data\LUABoneSystem\custom. Delete all the files in it if there is any 4. Install ver.B and LUA bone system
Sorry my mods are only compatible with steam version, I don't know if they work on XGP version. In your case I think you may need to go to the Game Pass installation folder of the game instead of Steam\steamapps\common\MonsterHunterRise
So I WAS able to get it to work, although the neck on the character model is off. it's hella long lol. Now I just have to whittle down which mods aren't playing nice with it. Thanks for your help!
Before reading just know that I am very novice at modding. I use the vortex mod manager and after downloading the mod to test it I realized it changed the character model so I disabled it after quitting the game. When I turned the game back on the character model is still morphed and I don't know how to change it back. I also only downloaded Version A.How do I fix this?
You may need to find the folder where vortex store the mods and delete it, I have no experience with vortex but it has a very bad reputation in MH modding community, I recommand using fluffy manager instead. Sorry for the inconvinience.
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Thanks for your hard work!
I'm providing the link where you can find the audio files; perhaps it can be of assistance. I don't have much knowledge about this, but I wanted to contribute.Happy New Year!
The Sound Resourse UMVSC3 Zero
1. disable all the mods in fluffy manager
2. go to Steam\steamapps\common\MonsterHunterRise, delete the "natives" folder
3.go to Steam\steamapps\common\MonsterHunterRise\reframework\data\LUABoneSystem\custom. Delete all the files in it if there is any
4. Install ver.B and LUA bone system
是否考慮創建永久發光版本的光劍武器 :))?
I hope you can do the Z-Saber
I would love to have this sick weapon but i don’t fond of LS that much.