I hide the quiver by giving it invisible textures, if it is still showing it might be clashing with other mods, try this: 1. disable all the mods in fluffy manager 2. go to Steam\steamapps\common\MonsterHunterRise, delete the "natives" folder 3. drag my mod into the fluffy manager and enable it 4. start the game to see if it is working
Thanks a lot .But actually I forgot to say that I applyed the mod to another bow by changing the folder names. I only changed the folder names in natives/STM/player/prefab/bow. Because when I change other folder names with "072" the bow I what to apply the mod change into the original look of Wroggi Revolver. I wonder if there is something wrong along the way. (I'm not a native speaker so pls forgive my poor English.)
I have uploaded a new version with the pfb file of the quiver included, now if you want to change the layer, you can go to natives/STM/player/prefab/bow and change the id in both pfb filenames, Wroggi bow will still be layered though.
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1. disable all the mods in fluffy manager
2. go to Steam\steamapps\common\MonsterHunterRise, delete the "natives" folder
3. drag my mod into the fluffy manager and enable it
4. start the game to see if it is working
(I'm not a native speaker so pls forgive my poor English.)