Due to my use of a 1050ti laptop, I have found that this MOD can cause significant performance degradation issues. In order to ensure smooth gameplay, I have assisted Deepseek in fixing performance issues and sharing them. To be honest, the fix was very painful and I endured the torment of bugs for several days. Thank you to the original author for sharing.
After all the title updates and the final version of Rise and Sunbreak, I can confirm this mod works, thanks a lot. Just in case, I didn't use d2d, I just use L3 at the end of the quest and it skips the timer, ending the quest. This is a life saver after playing Wilds and getting used to that
I managed to fix it by bypassing the D2D check. To fix this, open bth.lua and change line 17 from return true to return false. The exact cause of the crash remains unclear due to the presence of numerous other mods and reshade.
hykwyit u r a TRUE GENIUS, amigo i was suffering from flash-quiting at the starting load screen just as you've instructed, i editted the return line and YES! much obliged for ur kindness, ingeunity and knowledge!
for everyone being stuck on "Currently initializing" i found it incompatible with MHR overlay, but ONLY if you use REFramework Direct2D (you can remove it you'll only lose a few functionality as far as i'm aware)
Whenever I launch with this mod, REFramework just seems to get stuck in "Currently initializing". Worked fine yesterday, and it initializes normally without it.
Noob question but, how do you carve the monsters after you've completed the quest? I got instantly skipped in multiplayer and couldnt carve or loot anything. Seems to be counter intuitive no?
293 comments
In order to ensure smooth gameplay, I have assisted Deepseek in fixing performance issues and sharing them.
To be honest, the fix was very painful and I endured the torment of bugs for several days. Thank you to the original author for sharing.
Carve Timer Skip and Fast Return(Performance repair) at Monster Hunter Rise - Nexus mods and community
To fix this, open bth.lua and change line 17 from return true to return false.
The exact cause of the crash remains unclear due to the presence of numerous other mods and reshade.
u r a TRUE GENIUS, amigo
i was suffering from flash-quiting at the starting load screen
just as you've instructed, i editted the return line
and YES!
much obliged for ur kindness, ingeunity and knowledge!
---Edit---
Seems to be working correctly now after a reinstall. Not sure what was causing the problem, but it's back to normal now.