Needed for selective install. Not needed if you're using FirstNatives and want to manually install.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Thanks to Fluffy, praydog, & alphaZomega, without which I doubt I'd be able to make this.
Donation Points system
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Changelogs
Version 1.14.1
Forgot to dump the new enums for v16 before re-generating the mod. It probably didn't break anything but uploading a new version to be sure.
Updated the GP version for GP v16.
Version 1.14
Update for TU6 (16.0).
Version 1.13
Update for TU5 (15.0).
Added no items needed for settings rampage weapon skills.
Added a version for GamePass MHR v13.
Version 1.12
Added file variants for weapon (forge/upgrade/layering) that remove the unlock flags.
Version 1.11
Update for TU4 (14.0).
Added file variants for armor (layered/normal) and decorations that remove the unlock flags.
Version 1.10.1
Now covers the new qurio crafting armor types as well.
Version 1.10
Update for TU3 (13.0).
Version 1.9.1
Added no cost to regular layered weapons.
Version 1.9
Update for TU2 (12.0).
Version 1.8
Added qurious crafting support.
Version 1.7
Update for 11.0.1.0.
Version 1.6
Found the category for items for "Iron Ore/Earth Crystal/Machalite Ore/Dragonite Ore/Icium/Lightcrystal/Firestone/Ore Scrap".
Version 1.5
Set layered armor & rampage deco misc items crafting category to 1 which is: Carbalite Ore/Fucium Ore/Gracium/Novacrystal/Firecell Stone/Ore Scrap+
Version 1.4
Added a decorations variant that ignores all item/monster/progress flags so it's always craftable.
Version 1.3
Added cat/dog items cost cheats for layered armor, regular armor, and weapons.
Change rempage decorations and layered armor to require zero categorized items. It'll still bring up the list, you you don't have to actually use an item.
Version 1.2
Fix layered armor breaking if the cost is 0. (And item category is none. This works for forge/upgrade weapons though so not sure why it breaks for layered armor.)
Add weapon files to cover upgrade/rollback/layering.
Removes the items need to craft armor/weapons/decorations. Rampage decorations & layered armor still require a single point of whatever type they want because the game will crash without it.
Zenny cost is unchanged. This isn't in the files I'm altering.
No items needed for weapon forge/upgrade/rollback/layering* (incl. both rampage and regular).
No items needed to craft layered armor*.
No items needed to craft armor.
No items needed to craft decorations.
No items needed to craft rampage decorations*.
No items needed for qurious crafting*.
No items needed for settings rampage weapon skills.
Additional options:
Armor (normal) file that removes the unlock flags.
Armor (layered) file that removes the unlock flags.
Decorations file that removes the unlock flags.
Weapons (forge/upgrade/layering) file that removes the unlock flags.
Weapons (layered) file that removes the unlock flags.
About unlock flags: Weapons and armor have fields set to either story progression, monster beaten, or item acquired. These variants null those so they should be available to you without having to go through the normal unlock steps.
* For layered armor, rampage decorations, and qurious crafting, you will still see the popup wanting you to contribute generic items for points, but the total point cost is 0 and you can just skip right to confirm button. I unfortunately can't remove the categorized items completely since the game soft-locks on the screen with gibberish. You need to have acquired (or maybe just seen?) one of theses to craft layered armor & rampage decos or the game will soft-lock on gibberish: Iron Ore/Earth Crystal/Machalite Ore/Dragonite Ore/Icium/Lightcrystal/Firestone/Ore Scrap (It won't be consumed, the game just breaks if you don't have one of the categorized items.)
Compatible with MHR v16.0. Or GP MHR v16.0. Does not require SB DLC, but does require the above version.
Place the archive into `.....\Fluffy\Games\MHRISE\Mods` WITHOUT EXTRACTING!
Open mod manager and enable the mod.
You can also install with FirstNatives if you want, just make sure you extract the files so the `natives` folder(s) are all merged into the single allowed `natives` folder in the game's root directory.