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Soopr

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24 comments

  1. Soopr
    Soopr
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    Quick Note: The music doesn't loop perfectly. I may look to improve this later on.
  2. sakura5521
    sakura5521
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    大神,能否做一个2DOS江波村的音乐 ps2 有偿 
  3. LIGUORI123
    LIGUORI123
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    I also tried replacing the BGM, so I directly replaced the original BGM with the WEM file of my chosen BGM using RingingBloom_2.1. After that, I placed the resulting PCK file in the game's root directory with the correct path, but it didn't take effect. I don't understand where I went wrong.
    1. Soopr
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      It's pretty challenging, but basically you need to replace the bnk file in the regular sounds directory as well as the pck file in the streaming directory. The wem also can't have dual tracks (meaning if u modified with .wav, the .wav can't have any dual tracks inside it. A lot of bgms you might replace with will be dual by default so you have to split the tracks). Any you also have to make sure the size of the pck isn't substantially bigger than the original and the length of the wem not too much longer than the original.
    2. LIGUORI123
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      Thank you for your advice. I went back and made some revisions, and this time I only replaced the sbnk file, which turned out to be successful. I appreciate your help.
  4. TobynNaylor
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    Does anyone know whether this replaces the music that plays when you're walking around the base camp or when you're in the actual tent?

    Edit: Nevermind I installed it and found out it replaces the base camp music. Was hoping this would replace the pop-up camp music in the tent since none of the songs you can select seem to fit the vibe of cozy camp interior that I wanted.
  5. FenrirTheRipper
    FenrirTheRipper
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    Praying for a mod to replace camp music for Astora
    1. jackyfchen
      jackyfchen
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      i was waiting for astera bgm from day 1
  6. TwoSaint
    TwoSaint
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    why is this file 500MB+ why sooo big wow!!??
    1. Soopr
      Soopr
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      The games soundtrack (outside of jukebox) is divided between 2 files. One contains 150 tracks and the other 500+, with 500mb and 2.25gb of required space respectively. If i knew a way around this, i would change it. As of right now, replacing a single track in the file means you have to swap in the entire file for it to work.
    2. JayCarver
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      I know it's so sad that it works that way.
      Hopefully someone can find a way to make it integrate mod files individually.
    3. jackyfchen
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      dude.. can you make another one with astera music?
  7. LiveinTree
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    Is there a way to do this for the grill? Even if the second part would still have the new music?

  8. Discoffie
    Discoffie
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    Can you show how to make a music mod or where you learned how to do so? I want to start working on making my own and am not sure where to start.
    1. Soopr
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      A good start:

      https://www.nexusmods.com/residentevil42023/articles/38

      In addition, you'll need this to unpack your .pak files

      https://github.com/eigeen/ree-pak-rs/releases

      The Monster Hunter Modding Discord has further resources if you need any help.
    2. Discoffie
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      Thanks homie
    3. Furiante
      Furiante
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      I collected this for someone else that asked, I'll just paste it here in case it's of any further help.


      This Guide for RE4 is a good starting point, fortunately stuff like the matching file sizes isn't actually the case for Wilds.

      Here is a WIP Sheet
      where people can add which .Wems belongs to which track.

      I'll give you a few additional Guides that were very helpful Here, Here, and Here. The first one also has a list of required Tools, but they mostly explain how to get loops working, which is very hard to do. Took me almost 3 days to get everything working. The Audio replacement in itself is relatively easy in comparison.

      You'll also need WwiseUtil if you want to change .Wems in bgm_resident_m.spck.1.X64, since RingingBloom can't seem to handle the size of the file. Just be careful that Indexes start at 1 there. This also means you have to copy the Header yourself.
    4. JayCarver
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      Here is a WIP Sheet where people can add which .Wems belongs to which track.
      The shared sheet is such a neat idea! I heard making soundFX replacers being such a chore having to sift through hundreds of files.
  9. townnet
    townnet
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    No one ask for Pokke Village Theme?
  10. Pawpatrol911911
    Pawpatrol911911
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    Please can u make one for Kamura village (rise village) ??
  11. rislim
    rislim
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    Please Yukumo Village theme