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YunWuLian

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YaeSakura2333

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104 comments

  1. YaeSakura2333
    YaeSakura2333
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    Disclaimer: Some users have been banned by Capcom, but the known prerequisite for a ban is receiving a significant number of reports. Simply using this mod does not affect others' gameplay, meaning there is no reason for others to report you. If you are banned due to reports, neither the mod nor its author will be held responsible. By using this mod, you acknowledge and agree to the above terms by default.
    Additionally, according to Capcom's terms of service, all mods fall under prohibited content. Therefore, any mod you use from Nexus (or other platforms) constitutes grounds for Capcom to ban your account. However, currently Capcom has only banned accounts with excessive reports, indicating that they primarily expect users to avoid using mods that disrupt others' gameplay experience during online interactions.
  2. Jotta0330
    Jotta0330
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    is safe to play the game after deleting the mod?
  3. YouthZZ42
    YouthZZ42
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    mod worked fine, thanks alot
  4. SushiKnight1
    SushiKnight1
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    Like others have said Installing this mod manually into the Reframework autorun folder worked. just Installing through Vortex and enabling in fluffy did not.
    1. tonisouth
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      Why would you even use vortex when fluffy already does the  the installing and managing of mods, it's like installing 2 different word processors. Fluffy already has a menu that downloads the framework directly even...
    2. ChemBoy1
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      This mod doesn't work installed through Fluffy, so I'm not sure what your point is. 

      There are many reasons to use Vortex:
      - No manual file handling, except in rare cases like this one where the author cannot be bothered to properly package their mod.
      - Update checks to Nexus Mods site and direct download of updates with no manual file manipulation. 
      - Keeping everything in one app for people who already use Vortex.
      - Run Fluffy in one click to enable mods after download. 

      At the end of the day, you can do whatever you want. Just be accurate in your speech. 
    3. Yisku
      Yisku
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      The reason this doesn't work with fluffy isn't bc of Fluffy, it's because the mod author didn't bother to make the reframework/autorun folders, it's just the lua file. Other modders have, but if anyone for some reason wants to use this one specifically with fluffy then just do this

      • Unzip this mod
      • Create a folder named reframework
      • Go into the created folder and create another folder and name it autorun
      • drop the lua file into the created autorun folder and then zip the created reframework folder.
      • Drop into fluffy and activate, should work fine now
  5. Ejussus013
    Ejussus013
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    Worked, and still can play online. Its kinda buggy because the "edit" button is greyed out if you start with "0" but after spamming "g" and go back in and out, it suddenly available.
  6. Haoxieji
    Haoxieji
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    Is the mod still working? If it is, how do you guys make it work? I tried using it by following the steps, and its not working for me. Do I need to re-install MH Wilds?
  7. Zhyllen
    Zhyllen
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    Hey there, you mentioned in some comments that editing the save file directly would risk corrupting the data.

    But could you do something like that as an optional "tool"? So people could clean up vestiges of using the mod once they are done with it. Users would, of course, use the "tool" at their own risk.
  8. AlcaBringer
    AlcaBringer
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    Will I still have my ticket when I use this, or will it still consume my ticket?
    1. rundo1999
      rundo1999
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      so According to the jp bro's comment it's like: your purchased ticket (or free ticket from the official) - times of edition you've done in that save file=0 or below.
    2. AlcaBringer
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      it consumed my ticket, even when I unchecked it in the DLC tab on steam, sucks, but at least it still works without it.
    3. YaeSakura2333
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      The game's save files record the number of times you edit your character, this mod return a 0 when game check this value, this is how it works. it means when you delete this mod, game will check the real value of times you edit your character, so your ticked will be 0(your ticked consumed). Modifying the save directly risks corrupting the data, so i wont do that.
    4. lobotominizer
      lobotominizer
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      thank you for clarifying this OP, I knew you would've been stressed about all the banned posts. 
  9. Aruvan
    Aruvan
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    ハンターとオトモを編集した回数はセーブデータに記録されているのですね。
    所持しているチケットの数がDLCのみに依存するのであれば、
    [DLCによる追加チケット数]-[セーブされた編集回数]=[0以下]
    になってしまうと、今後無料のチケットが追加されても0のままということになりそうですし、何度も編集できるからと回数を重ねすぎるのは避けた方がよさそうですね。
    所持チケットの数がどうこうというよりも、セーブされた編集済み回数を0回のまま維持できるのが理想ということになるでしょうか。
    1. SerahCornelia
      SerahCornelia
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      Agreed. 
    2. AlcaBringer
      AlcaBringer
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      あなたに100%賛成です!編集されたことがわからないクリーンなセーブデータを持ちたいです。
    3. YaeSakura2333
      YaeSakura2333
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      The game's save files record the number of times you edit your character, this mod return a 0 when game check this value, this is how it works. it means when you delete this mod, game will check the real value of times you edit your character, so your ticked will be 0(your ticked consumed). Modifying the save directly risks corrupting the data, so i wont do that.
    4. InfirmaViscerum
      InfirmaViscerum
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      So will the fake value keep my save from being flagged if used the other unlimited edit mod?
    5. YaeSakura2333
      YaeSakura2333
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      no, all mods just bypass the check of your ticked count. how much you used still in your save files. more info please read the sticky post.
  10. AlexLvivUa
    AlexLvivUa
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    Can you get banned for this?
    1. Askolyer
      Askolyer
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      lol
    2. Corrodias
      Corrodias
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      There is no reason yet to believe that there is a mechanism for banning players. World and Rise didn't have one.
    3. Gamniac
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      incorrect. you totally could get banned into not being able to access multiplayer.
    4. PBad
      PBad
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      @gamniac and how would you know? everything ive seen leads me to believe they have no anti-cheat inplace to enact bans on modding. Banning cheats affecting players is usually a by case/report from what ive seen, like Corrodias said - they have yet to show that they intend to ban mods - and if they did want to itd be much easier to just encrypt the game files or actually have anti-cheat inplace of the game (which there is none.)
    5. Chlamydia1
      Chlamydia1
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      There is no anti-cheat in this game so no way for them to know if you're using mods or not. Capcom has always allowed mod use in their single player/co-op games, and I don't see that changing any time soon. It's a locally hosted PvE game with instanced co-op. There is no reason for them to care what you do with your game.
    6. Jmins
      Jmins
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      @Gamniac This shouldn't be done, but there were no user sanctions in the Monster Hunter series even if you used all kinds of cheats in multiplayer and influenced others.
    7. cripsindabank
      cripsindabank
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      Actually,as u knew,some Fling trainer users get banned from using multi co-op server,cuz Fling trainer didn't input a bypass for anti-tamper for MHWs itself.
    8. Noah426422
      Noah426422
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      there is no anti cheat in mh games, only by player reports can they look into things
    9. tonisouth
      tonisouth
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      Anit cheat maybe not but anti tamper that bogs down your cpu and is useless since it got bypassed like day one.. yes.
      And exact same thing happened when Iceborne released.
    10. L1L2L3andme117
      L1L2L3andme117
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      If you use reframework it bypasses the anti-tamper thats why its required for mods and trainers including Flings
    11. Shichi88
      Shichi88
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      I love it when people spout baseless things without any evidence, typical 
    12. IffyGoesNom
      IffyGoesNom
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      In fact, there once was a time where getting banned was most definitely possible. Back in Tri, when you had parts from a monster you had not slain yet, you were banned from accessing multiplayer. I know that because it happened to me back when I was a little turd with no skill.

      No idea how it is in this game though. But if they really cared, it would probably prove easy to just check the save file for any irregularities as they did back then in order to revoke online access.
    13. aMTM
      aMTM
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      I have used this mod since its release and have played online with my gf and randoms for a good chunk of that. Over 100 hours. No ban on my end (yet.) I don't see anyone getting banned though considering these mods have existed (from what I've heard) peacefully in other games like World and Rise for years. This can of course change with Wilds being the biggest MH release yet, so using mods like this is completely up to you. Time will tell.
    14. sthreet88
      sthreet88
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      edit: image didnt work, but there is proof if you look
      @ no one specifically, allegedly anything that violates any DLC paywall is at risk, use with caution
      theres articles about it too if you look
  11. CatastrophicMODS
    CatastrophicMODS
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    Hi i've been spamming G and Close for a while now and im still not getting it to work anyhelp please? 
    1. Nechronicax
      Nechronicax
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      Make sure the infcharmake.lua is inside your autorun folder, not the ZIP or the file inside another folder. 

      The Lua itself needs to be directly in autorun, Sometimes you still have 0 Vouchers but spamming G fixes it after a few tries if the Lua is in the right place. 
    2. Iamdaywalker1008
      Iamdaywalker1008
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      Can you help me out a bit? Everytime I move the file to REframework - autorun it doesn't appear. It doesn't have an extract button so I'm assuming its working but I'm not good with computers, and no video is giving me the answer.