About this mod
A mod that makes all event quests permanent and allows you to create and load custom quests. Design your own missions with custom maps, monsters, weather conditions, and rewards.
- Requirements
- Permissions and credits
- Changelogs
1. Converts Capcom's time-limited event quests into permanent quests, allowing you to play them anytime without time restrictions.
2. Supports creating and loading custom quests - design your own missions with customizable maps, monsters, weather conditions, rewards, and more.
[What Makes This Mod Unique]
1. Unlike other similar mods (such as custom investigations) that replace existing quests and require in-game editing or save file modifications, this mod uses separate quest files for distribution. No save file modifications are needed, making it easy to install or uninstall at any time.
2. Capcom has set a limit on the maximum number of in-game quests. Other custom quest mods need to reuse existing quest IDs, which may cause conflicts. This mod bypasses this limitation, allowing you to add any number of quests without using existing quest IDs, avoiding potential conflicts.
3. Supports customization of quest rewards, including quantity and probability rates, allowing you to create appropriate rewards for your challenge content.
[Creating Custom Quests]
To create custom quests, you'll need a deep understanding of the game's quest file structure.
This mod includes three example quests:
- Arena Gore Magala
- Arena Arkveld
- Arena Black and White Challenge (Dual Monster Fight)
Important Note: When creating custom quests, please avoid using quest IDs that already exist in the game to prevent potential conflicts with future game updates.
All quest files are located in the following directory:[Game Root Directory]\reframework\plugins\PermanentEventQuest\quests
Some useful links: Item/Mission/Reward/Enemy Dump
If you want to create custom missions, you can use this website: [Link]. Thanks to Farad77.
This mod added a "Reload" button in the REFramework interface for quick quest reloading during testing, Script Generated UI->Event Quest Loader->Reload
[My Other Mods]
Fire Alma - Quick Access Menu: Add frequently used menu functions such as accepting quests, retrying quests, restocking items, and changing equipment to the start menu.
Gathering Overhaul - Quest Driven Gathering System: Changes the in-game time-based material gathering to a quest-based gathering system similar to Monster Hunter World.
Remove Main Menu Ads: Removes the annoying advertisements recently added to the main interface.
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功能介绍:
1. 将Capcom限时发布的活动任务转变为永久活动任务,现在可以不受时间限制随时游玩。
2.支持创作以及加载自定义任务,你可以编辑创作全新的任务并加载到游戏中进行游玩,你可以自定义任务的地图,怪物,天候,奖励等各种内容。
该模组的自定义任务与其他类似的自定义任务的主要区别:
1. 其他类似功能的模组如自定调查任务等是以替换现有任务来实现的,需要在游戏内进行编辑以及可能涉及到对存档的修改,本模组可以制作单独的任务文件进行分发,不涉及对存档的修改,随时可以安装跟卸载。
2. Capcom对游戏内的任务最大数量做了限制,其他类似自定义任务需要复用已有的任务ID,可能出现冲突,本模组跳过了这一限制,可以增加任意数量的任务,不必使用已有的任务ID,避免潜在的冲突问题。
3. 支持自定义任务的奖励内容,包括奖励的数量,概率,可以创作符合挑战内容的任务奖励。
如何制作自定义任务:
首先你需要对游戏的任务文件有比较深入的理解,
本模组包含了三个示例任务,斗技场黑蚀龙,斗技场锁刃龙,以及斗技场黑白连战,以及所有目前官方已发布的活动任务,你可以参考这些内容以及相关任务解包内容[Link]来创作你的自定义任务。请注意,自定义任务的任务ID不要与游戏内的已有ID重复,以避免将来更新后可能出现的潜在冲突问题。
所有任务文件位于 游戏根目录\reframework\plugins\PermanentEventQuest\quests 文件夹内。