If you find this mod is not working, or stops working after latest update, please update your REFramework to the latest nightly version. At minimum, Nightly 01152 version is required. You can download the latest REFramework here: https://www.nexusmods.com/monsterhunterwilds/mods/93?tab=files
If the mod still doesn't work after completing the above checks, please copy the latest content from the PermenantEventQuest.log file located in your Documents directory and paste it in the comments section to help me diagnose the issue.
REFramework up to date, I even got the newest version on the git to be sure, but nop, dosnt work, I dont see any event quest :/ I was using the 01152ver. it wasnt working, upgraded with the github ver. stil not working ¯\_(ツ)_/¯ ( I downloaded the mod today, all my other mods works fine ) LOG : [2025-04-21 16:14:45.869][info][15504] =============================================================== [2025-04-21 16:14:45.869][info][15504] Initializing plugin: PermanentEventQuest, version: 1.2.4 [2025-04-21 16:14:45.870][info][15504] Branch trampoline created. [2025-04-21 16:14:45.906][info][15504] Found max missionId: 533 [2025-04-21 16:14:45.906][info][15504] New missionIdMax: 1024 [2025-04-21 16:14:46.045][info][15504] Time elapsed: 175 ms
Ok, they're was an update last night of the REFramework, now I see evertthing ! Thnx ! Ver : 1.5.9.1+71-c63363a PS : it would be cool to not includ the custom quest in the mods ( especially since you have made separate files for them ) or at least put somthing in the tilte of the quest to be sur it's a custom quest like : [CUSTOM] before the name.
i had updated the latest version of reframework with 1.5.9.1+71-c63363a, just like before, I cant find any quests in game. i cant even find the file PersistentEventQuest.log you mentioned in the game directory.
The log is not in the game directory, it's in you DOCUMENT directory. and make sur you got the nyghtly version and not the stadard version of REFramework. ( IDK if they're difference tho ¯\_(ツ)_/¯ )
The Maps don't work, have tried to load the Cliff map, and my character just gets stuck in the air from the initial transition to get to the quest. Had to close the game via windows, because I cant access any of the menu's while stuck in the air. I have noticed that some of the quest while having the same "st" number they have an added character on them. Ex. (Quest: 11414, Title: Tounge-Tied, "st101_砂" (Plains)) (Quest: 18048, Title: Congalala Cravings, "st102_森" (Forest)) (Quest: 15080, Title: Anguish and Atrocity, "st105_炉心" (Ruins))..... They also seem to have different values as well with added characters on them, don't know if its important or not, but besides the arena map, I can't get any of the others to work. Thank you.
I updated to the latest nightly (01170), but there are still some missing quests. Looking at the quest folder from 1.2.4, it looks like 10086.ext. 10086.raw, 10087.ext, 10087.raw, 10089.ext, & 10089.raw are the missing files.
Yeah, I have removed these custom missions from the latest version. If you need them, you can directly copy them from the old version and continue using them.
124 comments
You can download the latest REFramework here: https://www.nexusmods.com/monsterhunterwilds/mods/93?tab=files
If the mod still doesn't work after completing the above checks, please copy the latest content from the PermenantEventQuest.log file located in your Documents directory and paste it in the comments section to help me diagnose the issue.
I was using the 01152ver. it wasnt working, upgraded with the github ver. stil not working ¯\_(ツ)_/¯
( I downloaded the mod today, all my other mods works fine )
LOG :
[2025-04-21 16:14:45.869][info][15504] ===============================================================
[2025-04-21 16:14:45.869][info][15504] Initializing plugin: PermanentEventQuest, version: 1.2.4
[2025-04-21 16:14:45.870][info][15504] Branch trampoline created.
[2025-04-21 16:14:45.906][info][15504] Found max missionId: 533
[2025-04-21 16:14:45.906][info][15504] New missionIdMax: 1024
[2025-04-21 16:14:46.045][info][15504] Time elapsed: 175 ms
Ver : 1.5.9.1+71-c63363a
PS : it would be cool to not includ the custom quest in the mods ( especially since you have made separate files for them ) or at least put somthing in the tilte of the quest to be sur it's a custom quest like : [CUSTOM] before the name.
and make sur you got the nyghtly version and not the stadard version of REFramework. ( IDK if they're difference tho ¯\_(ツ)_/¯ )
I have noticed that some of the quest while having the same "st" number they have an added character on them.
Ex. (Quest: 11414, Title: Tounge-Tied, "st101_砂" (Plains))
(Quest: 18048, Title: Congalala Cravings, "st102_森" (Forest))
(Quest: 15080, Title: Anguish and Atrocity, "st105_炉心" (Ruins)).....
They also seem to have different values as well with added characters on them, don't know if its important or not, but besides the arena map, I can't get any of the others to work.
Thank you.
还是说这种在活动任务里的怪血量只能固定?
大概改成上面这样?我看默认是0,改成一之后就会按照下面的任务星级(例如"Name": "★8-5",)进行血量波动了吧。