Hey archwizard1204 ! I updated the UI and added translations to the mod. Hope you like it !
Changelog : Major - Added French, Japanese, Chinese, German and Spanish translation and the framework for future translations.
Minor - Added explanation text for new users to understand how the mod works. - Improved the enable checkbox to better communicate the mod's activation status. - Now when the mod is Off the options do not show. - Added Space, Separator, and Grayout to make the UI options clearer.
Thanks for the help, sorry for the late reply since I was busying with new mods. I planned to add some new features so I didn't implement your changes (yet). Not sure adding multi-lang support in this mod is a good idea or not, since it's troublesome to maintain. The UI part is good changes tho, I'll see if multi-lang is necessary after I implemented new features. Once again thanks for your help!
Not sure adding multi-lang support in this mod is a good idea or not, since it's troublesome to maintain.
😄 The solution to anyone who complains about translations is : Oh, so you prefer no translations? I'd much rather prefer half baked translations than no translations at all. This mod is such Quality of Life to the Monster Hunter experience that I wish for people who are not fluent in English to at least understand how to use it.
My pleasure Archwizard. You do great work and you are taking it professionnaly. So if I can make your work more accessible to more people, it's a win-win. ♥️
I loved this in Sunbreak and would love to see it in Wilds. I have around 6-7 layered sets and would love to randomly rotate them. Either before the start of the quest or after the quest has ended and you go back to camp. Idk how it would work with field surveys though and still being in the same instance. (I guess it just wouldn't change?)
Love this mod though and a lot of the others you've already done Arch (not to mention these silly pics). You're popping off!
Hi, the mod don't work for me, each time i select a set the mod crashes (not the game) with an error in the script runner. How can I repair this? The mod looks great and I really want to try it!
Could I request you make a version / port this rise mod by PeaslyWellbott that let you adjust the colour sliders beyond 0-100? It allowed for better control over armour colours since not every armour tints the same way.
Maybe you can add an option to randomly select layered sets on the same page as the armor set? That was in original mod, but even without that it's really cool that you made a version for Wilds!
No, I meant that there are 14 pages with 10 slots on each to save armor/layered sets. So for example, if you select an armor set from the second page, it will randomly equip one of the ten layered sets from the same second page. I used this to sort the sets by different weapon types, but since we don't have layered weapons like in Sunbreak right now, I'm not sure how useful this will be
56 comments
I updated the UI and added translations to the mod. Hope you like it !
Changelog :
Major
- Added French, Japanese, Chinese, German and Spanish translation and the framework for future translations.
Minor
- Added explanation text for new users to understand how the mod works.
- Improved the enable checkbox to better communicate the mod's activation status.
- Now when the mod is Off the options do not show.
- Added Space, Separator, and Grayout to make the UI options clearer.
[Link to Github Gist]
Stuff is machine translated for all except en & fr. So might need correcting!
I planned to add some new features so I didn't implement your changes (yet).
Not sure adding multi-lang support in this mod is a good idea or not, since it's troublesome to maintain.
The UI part is good changes tho, I'll see if multi-lang is necessary after I implemented new features.
Once again thanks for your help!
I'd much rather prefer half baked translations than no translations at all. This mod is such Quality of Life to the Monster Hunter experience that I wish for people who are not fluent in English to at least understand how to use it.
My pleasure Archwizard.
You do great work and you are taking it professionnaly. So if I can make your work more accessible to more people, it's a win-win.
♥️
Could you add an option to apply a random layered set before the start of the quest?
Either before the start of the quest or after the quest has ended and you go back to camp. Idk how it would work with field surveys though and still being in the same instance. (I guess it just wouldn't change?)
Love this mod though and a lot of the others you've already done Arch (not to mention these silly pics). You're popping off!
made a option with copy and paste (Quest Based Cycle)
randomly pick one layered set when a quest is cleared
The mod looks great and I really want to try it!
Edit : it works, great mod!
https://www.nexusmods.com/monsterhunterrise/mods/1423
You mean this ?
Good stuff and works seamlessly.