I think this may be causing a crash with Arkveld when he grabs you as it crashes 100% of the time with this installed. I took it off as I figured it was something to do with this as I could see red scoutflies when he grabbed me sometimes and with the mod uninstalled it doesn't crash anymore.
Really a shame because I much prefer the game without monsters being covered in bright red neon signs.
嗯,其他人都只是看不到弱点的红光特效吗?我不仅如此,还无法打出弱点的特殊攻击。 Hmm, can others not see the red glow effect of the weak spot? Not only that, but I also can't perform special attacks on the weak spot.
There's a similar mod that mainly removes the trace to track the monster and the harvest trace otherwise the collection point fireflies remain and the Seikret can still make an automatic move to the monster you're targeting on the map and still see a monster's weak points for special moves.
Amazing Mod. I really like that by activating this mod Seikret auto tracking is disabled, it's something I was really looking forward! In two days with your mod I learn most maps and discovered so many routes and areas that I couldn't see with all that auto running. Cheers!
Any way to get rid of just the object highlights ie the green glow on interactable items? I like the scout flies, and would rather just prefer it to be like World where half my environment isn't glowing green.
There's a similar mod that mainly removes the trace to track the monster and the harvest trace otherwise the collection point fireflies remain and the Seikret can still make an automatic move to the monster you're targeting on the map and still see a monster's weak points for special moves.
I could be tripping but it seems like the dotted green line on the mini map is missing when this mod is installed. That doesn't really concern me, because I like tracking the monster and learning the maps, but I figured I would let you know in case you make a configuration menu.
Dude, thanks. These green shits all over my screen were actually a deal breaker for me and I almost refunded the game. Happily playing without any UI the way god intended. Cheers m8
Edit: I think this does disable wound visibility when using focus mode. Suppress scoutflies seems to have configurable options as a potential alternative?
19 comments
Really a shame because I much prefer the game without monsters being covered in bright red neon signs.
Use "Suppress Scoutflies" instead to retain this functionality while still disabling scout trails.
https://www.nexusmods.com/monsterhunterwilds/mods/19
Hmm, can others not see the red glow effect of the weak spot? Not only that, but I also can't perform special attacks on the weak spot.
I really like that by activating this mod Seikret auto tracking is disabled, it's something I was really looking forward!
In two days with your mod I learn most maps and discovered so many routes and areas that I couldn't see with all that auto running.
Cheers!
Could we possibly get a no scoutflies with these options still enabled ?
And thank you for the mod!! Lifesaver!!
Edit: I think this does disable wound visibility when using focus mode. Suppress scoutflies seems to have configurable options as a potential alternative?