1.4 - Fixed map, binoculars, photomode and pause execution - Fixed REFramework menu properly enabling/disabling the mod - Minor adjustments to available settings values and defaults
1.3 - Should now work online, do reach out if you encounter bugs. Previously the queue could be cancelled by other players actions. - Reset timers now optional, both for in and out of combat
1.2 - Added in- and out of combat timers for resetting execution to handle unhandled exceptions/edge cases, like utility items when exploring. Note that some animations in combat are deceptively long, try 0s or 1s for out of combat and see if you encounter any problems still. - Migrated to new config file (ItemQueue --> radial_queue), the old one can be deleted
1.1 - Fixed gesture spam - Fixed blocked pointer input in the radial customization menu - Added Fishing and Grilling to cancel repeat execution
1.1 - Initial release
Known issues: - Lacking M+KB support - Signal triggering multiple times in combat (cancelled by any cancel)
I am on 1.3, with this mod installed I cannot exit photo mode anymore. If I reset the script from reframework menu I am able to exit photo mode.
Weirdly, if I un-click the 'enable' button in reframework, the issue still persist, but if I delete this mod from the 'autorun' folder, the problem is solved.
I'm experiencing what may be the same thing but for me it's specifically when the game is Paused (not the same as photo mode) and it only gets stuck during combat. Attempting to unpause will advance a frame or so then it immediately repauses, or sometimes to repeatedly toggle the pause mode on and off rapidly. Unchecking and rechecking it in the reframework ScriptRunner menu lets me unpause once, but if I pause again it happens again.
Sadly the mod doesnt seem to work for me which is odd as i am pretty sure the mod is working for others. mabye i am doing something wrong but i dont eat/take an item after getting knocked down by a monster and than trying to consume the item via the radial manu on my ps5 controller (playing on steam).
i tested it a few times in the trainings area and in quests with real monsters, both doesnt seem to work no matter how high i sett the reset timer. yes the mod is activated and shows up in reframework, i dont seem to get any errors. probably not really a way to help me there but i still wanted to report it. cheers.
1. yes many, so it might be a conflict but even with so many mods i didnt have any that didnt work before or confliced with another one. so it definatly can be that, BUT i think the only mod that would even be able to conflict with yours is https://www.nexusmods.com/monsterhunterwilds/mods/1535 (Reset Radial Selection), every other mod doesnt touch the radial menu / consuming items / selecting items. (i even went through ever mods lua file and looked through the code to try to spot something as i am able to read lua but not write it sadly)
2. click to use. didnt try it with release yet.
i think its not related to multiplayer or maybe it is but so far i only tested in online singleplayer. thanks for the response and your work. i would like to use your mod aswell, but yeah its not the end of the world if it doesnt work i am used to how it is in the base game. cheers o7
Yoooo, thank you so much. Was one of the first mods I wanted and am glad to see its finally here. World faced a similar issue with unresponsive radial menu and the responsiveness mod changed alot. Now we have an equivilant for Wilds.
Currently though it's locking me into spamming gestures unlimited times (locks me out of doing literally anything else) when I use one using the radial menu.
Confirmed this by trying gestures through the radial menu with and without the mod.
44 comments
1.4
- Fixed map, binoculars, photomode and pause execution
- Fixed REFramework menu properly enabling/disabling the mod
- Minor adjustments to available settings values and defaults
1.3
- Should now work online, do reach out if you encounter bugs. Previously the queue could be cancelled by other players actions.
- Reset timers now optional, both for in and out of combat
1.2
- Added in- and out of combat timers for resetting execution to handle unhandled exceptions/edge cases, like utility items when exploring. Note that some animations in combat are deceptively long, try 0s or 1s for out of combat and see if you encounter any problems still.
- Migrated to new config file (ItemQueue --> radial_queue), the old one can be deleted
1.1
- Fixed gesture spam
- Fixed blocked pointer input in the radial customization menu
- Added Fishing and Grilling to cancel repeat execution
1.1
- Initial release
Known issues:
- Lacking M+KB support
- Signal triggering multiple times in combat (cancelled by any cancel)
Weirdly, if I un-click the 'enable' button in reframework, the issue still persist, but if I delete this mod from the 'autorun' folder, the problem is solved.
mabye i am doing something wrong but i dont eat/take an item after getting knocked down by a monster and than trying to consume the item via the radial manu on my ps5 controller (playing on steam).
i tested it a few times in the trainings area and in quests with real monsters, both doesnt seem to work no matter how high i sett the reset timer.
yes the mod is activated and shows up in reframework, i dont seem to get any errors. probably not really a way to help me there but i still wanted to report it. cheers.
Are you using any other mods?
Are you using click to use item or just select and release?
I think there are some issues related to multiplayer that I'm working on, but in the training area and solo, it should work just fine.
1. yes many, so it might be a conflict but even with so many mods i didnt have any that didnt work before or confliced with another one.
so it definatly can be that, BUT i think the only mod that would even be able to conflict with yours is https://www.nexusmods.com/monsterhunterwilds/mods/1535 (Reset Radial Selection), every other mod doesnt touch the radial menu / consuming items / selecting items. (i even went through ever mods lua file and looked through the code to try to spot something as i am able to read lua but not write it sadly)
2. click to use. didnt try it with release yet.
i think its not related to multiplayer or maybe it is but so far i only tested in online singleplayer.
thanks for the response and your work. i would like to use your mod aswell, but yeah its not the end of the world if it doesnt work i am used to how it is in the base game. cheers o7
still keep the good work up my man, cheers o7
if this cannot be recreated on your end it might be my mods colliding but it never happened before installing thisn mod.
I've added a simple reset timer to the next version that should work as a band-aid for not-yet-handeled cases.
sol: syntax error: ...\MonsterHunterWilds\reframework\autorun\radial_queue.Iua:109:'then' expected near "return"
The game starts anyways but I think the mod doesn't
Currently though it's locking me into spamming gestures unlimited times (locks me out of doing literally anything else) when I use one using the radial menu.
Confirmed this by trying gestures through the radial menu with and without the mod.