This makes using non pak or lua mods here so much easier to use, especially the StartMenuPlus or AllinOne Menu mods. Couldnt get AllinOne menu mod to work till I saw this mod.
and ran the game, right? It's not created, it's recreated (overwriting the existing one). Do you have a natives folder in the game root with your mods that used the loosefile technique before or mods that use this .dll as requirement?
I confirmed that the 004.pak file size changed to 129mb. It seems to be applied properly. After that, I enabled REFramework's LooseFile to use other modes. Thank you.
You don't need LooseFile because LooseFile loads some file from the natives folder and this same natives folder is now paked when the game starts. And Pak files doesn't need LooseFile to load properly.
I might be a bit retarded so forgive me but for this to work do I remove all the mods I have in game I installed with Fluffy? Or can I install this while all my mods in fluffy mod manager are active? I disabled the loose file then extracted the file into the plugins and the game is working fine but I just want someone to confirm if what I did was wrong or not.
Is there a benefit to using this over loading loose files?
I checked the similar MHR mod you linked in the description and I saw someone mention that sometimes certain loose files don't get loaded at startup properly and that the mod fixed this issue. Is the issue present in MH Wilds as well? I haven't noticed anything from the natives folder not loading in Wilds but it can be hard to keep track of everything so I could be wrong.
For now (from what i know) loosefile don't load texture files, and it's easier for modders to use it instead of making a pak by themself then enable it in fluffy or rename it..
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This makes using non pak or lua mods here so much easier to use, especially the StartMenuPlus or AllinOne Menu mods. Couldnt get AllinOne menu mod to work till I saw this mod.
But 004.pak file is not created.
It's so simple, what am I missing?
It's not created, it's recreated (overwriting the existing one).
Do you have a natives folder in the game root with your mods that used the loosefile technique before or mods that use this .dll as requirement?
I removed all mods and did a first run after reading this article.
I will try again. ㅜㅜ
It seems to be applied properly.
After that, I enabled REFramework's LooseFile to use other modes.
Thank you.
I checked the similar MHR mod you linked in the description and I saw someone mention that sometimes certain loose files don't get loaded at startup properly and that the mod fixed this issue.
Is the issue present in MH Wilds as well? I haven't noticed anything from the natives folder not loading in Wilds but it can be hard to keep track of everything so I could be wrong.