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TonWontonUploaded by
TonWontonVirus scan
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Main files
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v1.3.1
- Improved load settings buttons to prevent overriding game brightness if SDR custom gamma & brightness hasn't been enabled yet
Old files
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v.1.0.2
- Update due to a bug in the game
- Bug sets ambient lighting to high if graphic settings are changed in game or from a script
- Some settings will now apply instantly
- Some settings will now apply when returning to title screen due to bug -
v1.0.3
- Fixed contrast slider not working
v.1.0.2 (previous version)
- Update due to a bug in the game
- Bug sets ambient lighting to high if graphic settings are changed in game or from a script
- Changed how and when settings apply due to bug -
v1.1.1
-Changed local exposure to disabled and blurred luminance to enabled by default due to potential flickering problem affecting some people with local exposure ON blurred luminance OFF -
v1.1.3
- Fixed brightness issue during specific frenzy phase and apex monster's super attack if color correct was disabled
- Fixed lua error on startup
- Fixed ultrawide fix not working
- Fixed settings not applying for some -
v1.1.0
- Previously bundled settings can now be toggled separately
- Added option to disable sharpness/blur from local exposure
- Distortion effects will work with all the settings
- Added apply button for graphics settings
- Lens distortion default off -
v1.2.0B TEST VERSION: ALL FEATURES NOT IMPLEMENTED OR TESTED, MAY NOT WORK AS INTENDED
- Added fixes from v1.1.3
- Added option for HDR brightness (white paper nits)
- Changed local exposure default = ON since bug cause is known
+ Prev. changes to v1.2.0B -
v1.2.0B TEST VERSION: ALL FEATURES NOT IMPLEMENTED OR TESTED, MAY NOT WORK AS INTENDED
- Added settings to change gamma and brightness
- Gamma
- UI Gamma
- Max brightness
- Min brightness
- Added reset button for new settings
- Changed UI -
v1.2.0
- Added options for SDR game + UI brightness
- Removed HDR brightness option (use in game brightness options for now)
- Changed script UI
- Changed default to local exposure ON + blurred luminance OFF since black flicker bug cause is known -
v1.2.1
- Changed TAA strength to the game default "Manual" instead of "Strong" if you have TAA enabled in the script
- Added global mod header for better compatibility with Lite Environment v2.0.2 and future mods -
v1.3.0
- Added buttons for loading settings
- Saved settings
- Script defaults
- Game defaults
- Settings will now auto save at the same time as REFramework (when closing REF window etc.)
- Changed UI -
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v1.0.0
-Settings can now be saved when configuring through REFramework UI
-Added more options -
v1.0.1
-Changed lens distortion to be on by default due to possible problems with missing distortion effects (roars, mounting, blocking, etc.)
v1.0.0 (previous version)
-Custom settings can now be saved in the REFramework UI
-Added more options