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Ridog8

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Ridog8

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131 comments

  1. OliveDarkness
    OliveDarkness
    • member
    • 0 kudos
    Good news for anyone who is struggling with the terrible noise of their convert element skills. Check Hide Convert Element Skill in PeaslyWellbott's Persistent Buff Glow Removal MOD to fix this issue.
    I'm using translation software so I don't know if it's understood.
  2. asdwd5
    asdwd5
    • member
    • 0 kudos
    Please update it
  3. ddapasdasdasdasd
    ddapasdasdasdasd
    • member
    • 0 kudos
    Please update it
  4. RelmWY
    RelmWY
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    Can you make an assign hot key so we can quickly toggle off the weapon hiding when "Convert Element" skill is active? (Convert Element is causing the buzzing sound)

    or detect the skill to force show weapon? is it possible?
  5. setunana
    setunana
    • member
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    Hello creator, this is my first time using this plugin. I copied both autorun and data data into the \ reframework folder. The plugin is also displayed on REF and has been selected as Enabled without any error prompts. However, hidden weapons cannot take effect
    -----------------
    The problem has been resolved. I need to enable it in the settings of Female Body Sliders, but I didn't see it clearly. Sorry
    1. tjc789
      tjc789
      • member
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      我想问下你是怎么设置的,我也发生了没有报错但是mod没起作用的情况
  6. j3r3k
    j3r3k
    • member
    • 0 kudos
    Thanks for the mod. I was looking for this to hide weapon when using Akuma.
    The issue: it hides the weapon, but the full combo can’t be used anymore : the O button doesn’t work anymore. 
    Anyone else has the same issue??
    1. Yomigami
      Yomigami
      • member
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      I had this issue with a different REFramework mod, so I think it might be something related to REFramework itself that is causing problems.

      EDIT: I tried completely removing REFramework and reinstalling it, and things seem to be working now.
  7. Darkkent23
    Darkkent23
    • member
    • 0 kudos
    I keep getting sol: runtime error. Does the mod work with the latest patch (SF6 collab)?
    1. Ridog8
      Ridog8
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      What is the full error you are getting? Haven't tested on the new patch yet.
    2. Darkkent23
      Darkkent23
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      sol runtime error:
      ...nsterHunerWilds\reframework\autorun\AutoHideWeapons.lua:202: attempt to index a nil value (global 'EnableFile') stack traceback:
      ...nsterHunerWilds\reframework\autorun\AutoHideWeapons.lua:202: in main chunk
    3. Ridog8
      Ridog8
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      • 196 kudos
      Do you see the 'data' folder installed from the mod? It could be an issue if you use Mod Organizer.
    4. Darkkent23
      Darkkent23
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      that fixed it...i had the "data" folder but not the 1 after it. THANK YOU SO MUCH
  8. cmandking
    cmandking
    • supporter
    • 0 kudos
    use reset scripts in reframework to get it to work if your having troubles that seemed to work for me 
    1. Zathr0n
      Zathr0n
      • member
      • 0 kudos
      Bless you, sir.
    2. Shandrys
      Shandrys
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      • 2 kudos
      +1, kudos to you, sir
  9. TT546
    TT546
    • member
    • 0 kudos
    Hello, I have never install this mod yet my weapon disappear when sheathed and appear when unsheathed. I do not know what made it happen, I do use your FBS mod. 
    anyone know what might happen?
  10. pabloboii69
    pabloboii69
    • member
    • 0 kudos
    Hi, I found this mod to be the culprit of this horrible "slicing" sound that plays on repeat until another action is taken, it seems the weapon wants to hide or switch over and over. When I disable in REFramework its fine, but once it's on again its prone to happen. Please fix!
    1. TaranTatsuuchi
      TaranTatsuuchi
      • member
      • 3 kudos
      I can confirm this happens while Convert Element is active on my weapon.
    2. wjemi345
      wjemi345
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      • 0 kudos
      Confirmed here too. It happens 100% while Convert Element is active on the current weapon. 
    3. yiyunbian
      yiyunbian
      • member
      • 0 kudos
      same problem.
    4. Ridog8
      Ridog8
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      Does this happen on v1.2?
    5. rkawk0186
      rkawk0186
      • member
      • 0 kudos
      yea it still does make that slicing sound 
    6. wjemi345
      wjemi345
      • member
      • 0 kudos
      this happened to me on 1.2 and 1.3
    7. NaxiaLascif
      NaxiaLascif
      • supporter
      • 0 kudos
      It is also happening to me :-( 
    8. Ridog8
      Ridog8
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      Unfortunately I haven't been able to find a fix for the sound bug. I made sort of a workaround, but it doesn't work well for every weapon. If anyone would like to help, please feel free to send me a PM.