File information

Last updated

Original upload

Created by

Reena

Uploaded by

melodyhalftone

Virus scan

Safe to use

91 comments

  1. melodyhalftone
    melodyhalftone
    • premium
    • 14 kudos
    Locked
    Sticky
    Updated to TU1. Also fixed a bug that allows multiple apex to spawn

    Also a lua version of this should be ready within 1 week of TU1 update (Hopefully). This will allow custom configurations including spawn rate, temper chance, threat level chance, etc...
  2. CannierWolf
    CannierWolf
    • member
    • 3 kudos
    After updating to the TU1 version i still got 4 nu udras in my basin
    1. CannierWolf
      CannierWolf
      • member
      • 3 kudos
      also seems like mizutsune does not spawn with this mod. with it on i rested several times to various conditions and it didnt spawn, after uninstalling i got one to spawn pretty quick. may just be small sample size though
    2. Juuruzu
      Juuruzu
      • member
      • 1 kudos
      I just installed this mod today and mizutsune spawns, both normal and tempered.

      Edit: Also, does having multiple apex monster affect the region? Why is it being reported as a bug? Because I am experiencing the same thing.
    3. CannierWolf
      CannierWolf
      • member
      • 3 kudos
      @Juuruzu
      Not sure why mizu hates me then lol
      Multiple apexes isn't bad imo but the mod creator calls it a bug in the sticky comment so i guess its unintentional
    4. SotiCoto
      SotiCoto
      • premium
      • 14 kudos
      I have this mod to be able to fight 4 Tempered Nu Udras in an enclosed space at the same time.  
      It is absolute chaos and I love it. 
  3. giorgn
    giorgn
    • premium
    • 0 kudos
    Will this mod cause a ban?  Since it modifies game data to spawn more monsters ?
  4. aquasaur11
    aquasaur11
    • member
    • 3 kudos
    I think the cause of the bug is 'monster stay longer' and not monster spawn mod. When the monster deleted the remaining mod from the field, Mizutsune started to appear normally. Can you check the stay longer mod again?
  5. HeyMatty
    HeyMatty
    • member
    • 0 kudos
    still waiting lua version
  6. aquasaur11
    aquasaur11
    • member
    • 3 kudos
    I can't encounter mizutsune in the open world. In scarlet forest, I saw 4 Uth Duna, but no matter how many times I rested, waited, and went on other hunts, not a single mizutsune showed up. In wyveria, I never saw a Temp-Mizu.
    The zoh shia showed up very occasionally, with a small chance, but that's a very shabby number compared to the Zin Dahaad. Please improve the mizutsune appearance chance. The mod is good, but it's currently a pain to have to repeat the free mission.
    1. miseba
      miseba
      • member
      • 0 kudos
      you just dont have luck bro hahahahahahaha
    2. aquasaur11
      aquasaur11
      • member
      • 3 kudos
      I want to know how to modify.
  7. insomnish1
    insomnish1
    • member
    • 0 kudos
    Hello, I seem to be having trouble making the mod work?... So I have it installed into fluffy and I have Re but I dont get larger spawn rates at all. Am I doing something wrong? I've used fluffy for a bit and dont think im missing anything...
  8. Marcus101RR
    Marcus101RR
    • member
    • 46 kudos
    I noticed you didn't figure out how to go beyond 2 limit of same species of monsters. Any chance you have a clue where that value is at? You can test this by setting everything to low values and you will notice that monsters will always be 2 of the same type.
    1. archimedies
      archimedies
      • member
      • 0 kudos
      You can easily go beyond the species limit of 2. There are 2 or 3 places where the value needs to be changed though.
    2. melodyhalftone
      melodyhalftone
      • premium
      • 14 kudos
      I dunno what you did, but if you look at the screenshot i posted, there are windows where 3-4 monster of the same type are active at the same time.
    3. Marcus101RR
      Marcus101RR
      • member
      • 46 kudos
      Not talking about the species type limit (4 different species) I am talking about the SAMe monster limit of 2. There is a limiter that prevents more than 2 of the same monster. And no i didn't do anything, downloaded your mod, but it doesn't affect the hard limit 2. Only way for more of the same to appear is modifying the duration time or the buffer between monsters. Your screenshots must be using another mod to make that happen that is not included.

      EG: Qualmatrice, always 2
      EG: Rathian, Always 2.
  9. 2Board
    2Board
    • member
    • 0 kudos
    Mods not working for me since TU1.. I have the updated REFramework and enabled loose loader per how I installed it previously when it worked. Even tried it the Fluffy Mod Loader method, still nada.

    Anyone have any idea how to fix?
  10. mosake12
    mosake12
    • member
    • 0 kudos
    モンスターの数を2~3倍くらいに増やすことは可能でしょうか? して頂けると大変ありがたいです!
    1. melodyhalftone
      melodyhalftone
      • premium
      • 14 kudos
      これは1週間ほどで設定可能になります
    2. mosake12
      mosake12
      • member
      • 0 kudos
      ありがとうございました!
  11. The mod works. But when there are too many monsters in the schedule, some monsters don't show up in the list. I think the number of monsters should be reduced a little bit. And can you make a mod where only enhanced monsters are generated and 7-star monsters stay a little longer? Please.
    1. melodyhalftone
      melodyhalftone
      • premium
      • 14 kudos
      They will show up in the "Current" tab under Active Monsters
    2. Yes, you can check it all in the "Current" tab. The function I want is another mod that applied this mod. Thanks for making the mod.