Hello! I think the AMD crashing issue could be fixed by decimating the polygons greatly below the original amounts (about half according to the test on my mods).
I made such optimized version for my mods, and had my friends with crashing issues on their AMD devices try those version, and they said the optimized mod working well with no game crash! :D However I tried the same thing on this mod but according to the test on my friends' device the game still crashes... :(
Since I don't know how you do your mods, so I have no idea why it still blows up... But I'll keep doing more tests and update here (maybe I'll try less polygons next)
I've never installed anything like this, nor modded before. But on this it says to extract the files to the "natives" folder in REFramework's files within the game files. However, there is only autorun and plugins, no natives. So where do I put this to make it work??
Bit of a late reply, but gonna still respond. Maybe it can help you and/or others.
Basically just extract that "natives" folder to the root Wilds directory and enable loose file loading on re-framework in game. You should then be able to see Alma's changed form!
106 comments
ありがとう!
So cute!
But will there be a Version for the Player Model too?
I made such optimized version for my mods, and had my friends with crashing issues on their AMD devices try those version, and they said the optimized mod working well with no game crash! :D
However I tried the same thing on this mod but according to the test on my friends' device the game still crashes... :(
Since I don't know how you do your mods, so I have no idea why it still blows up... But I'll keep doing more tests and update here (maybe I'll try less polygons next)
I've never installed anything like this, nor modded before. But on this it says to extract the files to the "natives" folder in REFramework's files within the game files. However, there is only autorun and plugins, no natives. So where do I put this to make it work??
Basically just extract that "natives" folder to the root Wilds directory and enable loose file loading on re-framework in game.
You should then be able to see Alma's changed form!