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- Monster Hunter: World
- Mods
- User Interface
- an overlay that shows lots and lots of stuff
an overlay that shows lots and lots of stuff
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Version10.3
- Download:
- Manual
File information
Last updated
Original upload
Created by
HelloWorIdUploaded by
HelloWorIdVirus scan
Main files
-
drive.google.com/file/d/1gdIRcohNGokmO6KR9DHE35uzQ-RyVBwY
pattern scanning is now performed on game memory instead of file on disk, because monsterhunterworld.exe now unpacks itself at runtime -
https://pastebin.com/8JMt5SKw
https://www.nexusmods.com/monsterhunterworld/users/55641442 -
https://drive.google.com/file/d/1YsVhnVLe8LdIo6i5SchJY3EvZZkmkBz6
https://www.nexusmods.com/users/53990052 -
pastebin.com/xe8NzPiB
pastebin.com/KwXyjZ7F
nexusmods.com/users/70564848 -
https://pastebin.com/SaVKUxqC
https://www.nexusmods.com/monsterhunterworld/users/8803209 -
https://pastebin.com/5eD272Rz
https://www.nexusmods.com/users/80813548 -
https://pastebin.com/7CAhwfwE
https://www.nexusmods.com/users/3657902 -
https://gitlab.com/yuzuirotori/mhwi-overlay-korean-translation/blob/master/config.json
https://gitlab.com/yuzuirotori/mhwi-overlay-korean-translation/tree/master/Parameter%20Guide&Changing%20Guide -
GUÍA - Actualizar sin perder configuración: https://v.gd/QSIoDD
GUÍA - Actualizar instalando desde cero: https://v.gd/KwwO7F
Post de reporte de errores con la traducción: https://v.gd/hLuFE6
Optional files
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1. Unzip the files
2. Pick a language.json file of your favorite language, put it at the same folder where helloworld.exe is.
3. Delete config.json
4. Rename language.json into config.json -
Created by OblancC
Old files
-
Added bars: Monster HP bar, Monster Part HP bar, Monster Status bar.
*If you have used previous versions, please remove the previous config.
*If text is overlapping with bars, edit these 2 entries: monsterUI.offsetBar, monsterUI.offset1 -
Updated sig scan pattern.
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Added a color transition effect
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Grouped config attributes
Fixed a bug that causes UI elements to not render properly when it's being moved with hotkeys
Optimized file write operation
Added a longsword buff timer
Changed config file name to "config.json"
Updated pattern scan signatures -
Fix a overlay window z-order issue
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Added buff timer bars.
Changed how spacing works for bars.
Added options to sort buff in different orders.
*If text is overlaping with bars, set monsterUI.spacingTextEntries to a higher value.
https://i.imgur.com/lty9CMt.png -
Added damage graph
Fixed some typos in the config file
*For more details read update log. -
Added training dummy DPS bar.
Changed the default font to "Consolas"
Increased the default spacing between most UI elements.
Fixed a bug that causes status color to fail to update from config file. -
BuffUI is still broken. All other UIs are fixed.
Added an option to show endemic life model scale -
Shows training dummy damage.
Changed the wording of certain config attributes.
Fixed a spelling error.
Does not save config to disk when window size is adjusted automatically anymore. -
Shows monsters abnormal status when you are the host.
[poison,paralysis,sleep,blast,mount,exhaust,stun] -
Added Ancient Leshen
Fixed a performance issue with DamageGraphUI's rendering.
DamageGraphUI now tracks DPS over 100sec by default.
Added animation to TeamUI and DamageGraphUI
Added Keybinds:sexChange,setAppearance
*Read update log for more details -
Fixed a issue that causes the timer displayed on timeUI to move faster than cpu time on some systems.
Fixed a issue related to config parsing.
Added a shortcut to export translation file [lctrl+rctrl+lshift+rshift] -
Added monster: Gold Gajalaka.
Added monster trap statuses: Shock, Pitfall, Vine.
Added a hotkey to randomize colors. keybinds.randomizeColors = [cap,space,backtick] (backtick is the button next to ESC)
Default UI scales are scaled to first monitor height. -
Updated for game version 166849.
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Shows in-game monster size. (The same number shown on the Ecological Research menu)
Added an option to show true monster size. (set monsterUI.bRenderTrueSize to true to enable it)
*In version 5.3, the number next to the monster name is model scale -
Fixed some buff timer related issues.
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Delete previous config.json or empty these 3 entries: monsterUI, teamUI, buffUI.
1. Added some options for UI tweaks.
2. Displays fishes' greatness. -
Updated training dummy damage pointer chain.
Fixed a bug that cause might seed/pill, adamant seed/pill to sometimes not registered as active when they are in fact active. -
Most keybinds are configurable now.
Removed the new lines when generating json arrays in the config.txt file. -
Fixed some typo in the config.txt file
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Added monster: Rusty Gajalaka.
Optimized pattern scanning.
Fixed a issue that causes camera focused monster to not register as a highlighted monster in certain conditions. -
added frostfangBarioth
bug fix:
inactive moon slugs should no longer be displayed in Hoarfrost Reach region
config.json: number value with scientific notation is now parsed correctly -
Fixed a issue that cause dynamic view of monsterUI and endemicLifeUI to be sometimes positioned incorrectly when bAutoShrink is set to false.
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Pointer chain update.
https://steamcommunity.com/games/582010/announcements/detail/1689303628533106323 -
1.TeamUI is broken
2.Might work on fullscreen (tested only on windows 10)
3.HP bar flashes if monster is captureable -
Delete config.json, or delete monsterUI section of the config.
Added alatreon.
Added safi jiiva energy display.
Credit to deathcream for finding it in the game's memory -
Added hotkeys for camera movement
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At every frame, the overlay window is resized to the minimum size required to render all the UI elements
*If version 2.6 doesn't give you fps drop, no need to use this version
*If version 2.6 gives you fps drop, let me know if this version fixed the issue -
Added buff timers: [SwitchAxe]AmpedState,AffinitySliding,FireBlight,ThunderBlight,WaterBlight,IceBlight,DragonBlight,BlastBlight,Poisoned,Bleeding,BleedingRecovery,Effluvia,DefenseDown,ElementalResDown,CantUseItems,WigglyLitchi,[Hammer]PowerCharge
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1. config entry MonsterUI is no longer compatible with previous ones.
You can either delete the old config, or reset this entry:
2. Shows endemic life crown type. -
Please read the update log at the description page.
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Please read the update log at the description page.
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Added all mantle timers (except temporal mantle)
Updated pointer chains. -
Shows body parts damage when you are the host.
Added a option to disable all keybinds.
Randomize colors every time you reset config.
*Half the body parts are not named yet. Help me name them.
https://i.imgur.com/QdeTreX.png -
Added team damage bar, team dps bar.
Players are sorted by damage dealt.
Bars are rendered below text. -
8.8:
1.Fixed TeamUI
8.7:
1.TeamUI is broken
2.Might work on DX12 fullscreen (tested only on windows 10 1909)
3.HP bar flashes when monster is captureable -
added an option to set overlay window z-order
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Highlights the monster you are looking at.
*Set monsterUI.highlight.precedenceLevels.lookAt to -1 to disable it. -
Added options to disable specific buff timers.
Added secondary offset for player UI.
Fixed buffOffset
Fixed a window size calculation error.
When fail to read certain stuff, proceed like nothing happens. -
Added monster status: stamina fatigue rage elder_seal
Added map time UI
Fixed some fade in/out animation issue
For more information on monster stamina, read this.
https://www.nexusmods.com/monsterhunterworld/mods/142/?tab=forum&topic_id=7244236 -
added wyvernstake blast timer
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Added abnormal status: Tranq,Flash,Dung
Named 80% of all the body parts. (Thanks to amatess2002 and regretofabreath)
*Some of the body parts are not named yet. Help me name them.
https://i.imgur.com/QdeTreX.png -
Added Alatreon knockdown display.
Added Alatreon missing body part.
* Read the file description of Helloworld V9.5 if you haven't -
Please read the update log at the description page.
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Added "suffixExtendedBuff" to append suffix to extended hunting horn buffs
Changed the default setting of player UI positioning
Added attributes: "bRenderDmgPercent","bAttachDmgPercentNextToDmg","hueRotationSpeed","buffOffset0","buffOffset1" -
Shows visual feedback when you move UI elements even when they are not rendered.
Multi-monitor support. (Hotkey:[cap+space+up],[cap+space+down],[cap+space+left],[cap+space+right])
Number precision now editable.
Does not render ErrorID anymore. -
Updated pointer chain for weapon buffs.
Added more font options.
Added a debug window (disabled by default) -
Does not monitor if config.txt is modified at all.
Won't update the config if you modified the config while the program is running.
Might reduce the fps drop for certain users. -
Added weapon buff timers: [LS] spirit gauge regen, [IG]atk,[IG]speed,[IG]def,[CB]Shield Charge,[CB]Blade Charge
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Please read the update log at the description page.
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Please read the update log at the description page.
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Added player rank to teamUI
Added monster: Leshen
Added buff: Assassin's hood
Added an option to set hue_range of color randomizer (You can make color randomizer generate identical colors by assigning a same value to hue.min and hue.max ) -
Place mouse cursor on top of the UI element to target it.
Hold "mouse_left" to drag the target UI element, hold "cap" to scale up, hold "lctrl" to scale down. -
Shows severable parts' hp.
Press F6 to send highlight monster's information to chat.
Named 90% of all the body parts. (Thanks to amatess2002 and regretofabreath) -
Added monster behavior to monsterUI. (Set monsterUI.bRenderAction to false to disable it)
Added a config entry to format the F5 message. https://i.imgur.com/vtIBG96.png -
Shows monster names
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Updated buff timer pointer chain.
Fixed a bug that causes buffUI fade out animation to skip frames in certain situation. -
Fixed a bug that causes invisible UI element to sometimes trigger "mouseover".
Updated monster index. -
Shows all 3 monster's HP.
You can edit most of the UI colors in config.txt file.
Hotkey changes, no longer requires numpad -
Mouse over damage graph to see player's DPS at a specific point in time
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added fatalis
https://drive.google.com/file/d/1SLHKayE7vBRlhnW6wKs3g7Sz7YeotGif -
Added a timer for fatalis's one shot binder knockdown
Changed the default value of overlay.zOrder to "topmost"
https://drive.google.com/file/d/1uxMc3k8XDFZeh7N5lFsCVsO-DMaAVJf7 -
Added buff overlay
No longer requires Admin privilege. -
Updated buff pointer chain
Added buff timer: evasion mantle attack boost
Fixed a bug that causes invisible UI element to sometimes trigger "onDrag" -
Displays Kulve Taroth's wound timers.
Virustotal VenusEye Sandbox:
https://www.nexusmods.com/monsterhunterworld/mods/142/?tab=forum&topic_id=8631688&BH=10 -
Finds monsters' hp more consistently
You can change the UI distance between monster's hp by editing the config.txt file(You can make it horrizontal or vertical or both) -
Added a config entry to set monsterUI height based on distance to player.
https://i.imgur.com/isyR89m.png -
Added 3 keybinds
Spoiler:Show
Fixed a issue causing fatalis right leg wound not being displayed
https://drive.google.com/file/d/1vv3HM8fWVp50GXFpXq8VmOGfA3xbnByh -
drive.google.com/file/d/1p0i_8TUFfim8gqEsbcVcB9cxhEEI_rRm
Fixed crashes on startup caused by certain anti virus softwares
If it still crashes, attach a debugger, let me know at which instruction it crashed, and what anti virus software it was.This file has been automatically quarantined and may be unsafe. How can I fix this?
-
Fixed BuffUI
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Team damage window UI, and monsters hp UI, now behaves like 2 separate windows. You can change their zoom/ position separately.
Hotkey updates.
Added option to use static colors.
Reduced the cmd window size to 1/4 of the screen size. -
Fixed a bug that cause "windowSize" from "config.txt" to not work properly
You can see monster hp in steam offline mode.
Added a hotkey to reset "config.txt" (hotkey = [r,b,q])
*If you are experiencing fps drop, reduce "windowSize",let me know if it works -
Pattern scanning is now 10 times faster.
Added xeno'jiiva's severable part.
Named all body parts except for zorahMagdaros'(Thanks to amatess2002 and regretofabreath and hawk333) -
Fixed a crash that might occur during pattern scanning.
Prints a more detailed explanation of why it fails to load the game process. -
Added attribute "bRenderTeamWhenTotalDmgIs0", and a shortcut space+cap+v to toggle it.
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Updated buff pointer chain again...
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Prints a even more detailed error message when it fails to load the game process.
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The path that could lead to "failure to load monsterHunterWorld.exe (errorID 3)" is removed.
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Changed the range where the pattern scan is done.
Don't use this version if 2.04 works for you. -
-
Changed the way in which highlighted monster is determined, and added options for it in the config.txt file.
Fixed a bug that causes pattern scan to skip some potential results between every 2 adjacent regions of memory.
Prints stuff during offset finding -
Added buff timers for: Palico Orchestra, Hunting Horn, Hardshell Powder, Immunizer, Adamant Pill, Adamant Seed, Affinity booster.
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The dps text of any damage source is now always displayed next to the end of its graph
Added a transition effect when a monster becomes highlighted or de-highlighted (dynamicUI only) -
Fixed a bug that causes a monster to be considered last damaged when it heals (by sleeping)
-
Fixed team damage not showing in certain conditions.
-
When finding modules inside a process by module name, ignore cases
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Added frosty moly
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Updated training dummy damage pointer chain.
Updated area indexes. -
Fixed a compatibility issue with "Monster Hunter Stories" (https://www.nexusmods.com/monsterhunterworld/mods/1533)
-
Shows monster size
Shows both buildup and duration for the following abnormal status: posion/paralysis/sleep/stun. (Before version 5.2 only buildup is shown)
Added Behemoth -
Version 8.5:
Fixed a bug that causes monsterUI to disappear permanently after map is opened.
Version 8.4:
-
Delete the previous config.json, or reset the following entries:
Added wound (tenderize) timer bar. -
Improved performance when dragging UI
Disable dragUI when mouse isn't visible
Fixed a bug that causes monsterUI to be rendered below monsters when facing certain angles
Compatible with Advanced Training Area
-
Added keybinds to move the window itself, might allow users to move stuff to different monitors.
Fixed a bug that causes hotkeys to be triggered when keys are not pressed.
Prints detailed info about the game process when fail to find certain modules. -
Added Lunastra.
Added buff timer temporal mantle.
Updated pointer chain for weapon buffs, training dummy damage.
Fixed certain VaalHazak's body part name -
Added text shadow.
Added options to choose what information to send when pressing "F6"
Added wheel_down and wheel_up as a possible option for keybind
Fixed some text alignment issues
Fixed some weapon buff issues
*Read update log for more details -
Fixed a crash for Windows 8 users.
-
No Windows 7 support from this version onward.
Added EndemicLifeUISpoiler:Show
Added an option to set transparancy based on distance.Spoiler:Show -
Hotkey for sending team to chat damage is now configurable.
Added delay when sending team damage to chat, to make it send text more consistently. -
Fixed a bug that causes the json parser to always fail to parse the keybinds.
You can now disable a keybind by setting its value to an empty array. ("keyBindSendMsg": []) -
Fixed a crash for windows 8.1 users.
-
Updated buff pointer chain
Added monster name "Kulve Taroth" -
Named Zorah Magdaros's body parts.
Forces highlight monster's UI-y-coordinate to be always greater than 0. https://i.imgur.com/soyAox2.jpg
Added a hotkey to toggle monsterUI.bDynamicPositioning [lctrl,space,capslock] -
Fixed a issue with knock down status sometimes not showing when monster gets knock down from air.
If knock down still doesn't display, tell me what you did to the monster. If I can reproduce it, I will probably fix it. -
Shows crown type.
Added a way to highlight monster: By selecting focus target
Added config entry to enable/disable each keybind
Added config entry: monsterUI.bRenderNoneHighlightedMonsters
Removed config entry: monsterUI.bRenderOnlyHighLightMonsterIfExist -
Fixed a weapon buff related issue.
Fixed this: https://www.nexusmods.com/monsterhunterworld/mods/142/?tab=forum&topic_id=7404571 -
-
Press alt+shift+numpad7 to toggle team damage display.
Press alt+shift+numpad9 to toggle target monster hp display. -
Added a config file (you can edit the config file while the game is running)
UI background
sleep between frame
toggle show dps
toggle beep noise -
1. Unzip the files
2. Pick a language.json file of your favorite language, put it at the same folder where helloworld.exe is.
3. Delete config.json
4. Rename language.json into config.json -
1. Unzip the files
2. Pick a language.json file of your favorite language, put it at the same folder where helloworld.exe is.
3. Delete config.json
4. Rename language.json into config.json -
https://pastebin.com/r0jw2p8r
https://www.nexusmods.com/monsterhunterworld/users/55641442 -
https://pastebin.com/dBSw9eT1
https://www.nexusmods.com/monsterhunterworld/users/55641442 -
https://pastebin.com/R9ErLwUD
https://www.nexusmods.com/monsterhunterworld/users/55641442 -
https://pastebin.com/Jzf3tR7y
https://www.nexusmods.com/monsterhunterworld/users/55641442 -
https://pastebin.com/7Tytzt9w
https://www.nexusmods.com/monsterhunterworld/users/55641442 -
https://pastebin.com/Dhf9Ymv7
https://www.nexusmods.com/monsterhunterworld/users/55641442 -
https://pastebin.com/rw3FQbvq
https://www.nexusmods.com/monsterhunterworld/users/55641442 -
https://pastebin.com/PvZE3AgA -
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https://pastebin.com/pU2n9Jcr
https://www.nexusmods.com/monsterhunterworld/users/55641442 -
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https://pastebin.com/pA2rH0ZJ
https://www.nexusmods.com/monsterhunterworld/users/55641442 -
https://pastebin.com/RczkmCWX -
https://pastebin.com/L48eNJ1m
https://www.nexusmods.com/monsterhunterworld/users/55641442 -
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https://drive.google.com/drive/folders/1_DtFYY6SOs6v-GO2Y2-ipyOS3tPkoAkz
https://www.nexusmods.com/users/70564848 -
https://pastebin.com/p0XrhtYH
https://pastebin.com/g3cPYJiY
https://www.nexusmods.com/users/70564848 -
https://pastebin.com/c9Q9wF03
https://pastebin.com/1XNXHGwp
https://www.nexusmods.com/users/70564848 -
https://pastebin.com/5iYccxcm
https://pastebin.com/7jWJUDGM
https://www.nexusmods.com/users/70564848 -
https://pastebin.com/NCnyQwif -
https://pastebin.com/EumNNCBh
https://pastebin.com/kW0iBHTj
https://www.nexusmods.com/users/70564848 -
https://pastebin.com/cw5ZVv2g
https://pastebin.com/1Viqu8Qc
https://www.nexusmods.com/users/70564848 -
https://pastebin.com/4C6GcSAv
https://pastebin.com/QCYLt1tM
https://www.nexusmods.com/users/70564848 -
https://pastebin.com/y5CEZa1Y
https://pastebin.com/0SupiREa
https://www.nexusmods.com/users/70564848 -
https://pastebin.com/W9ZCBb1f
https://www.nexusmods.com/users/72743103 -
Created by coverder
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Created by coverder
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Created by contonbacon
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Created by contonbacon
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Created by contonbacon
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Created by contonbacon
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Created by contonbacon
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Created by contonbacon
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Created by contonbacon
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Created by contonbacon
*Fixed entry "buffHHBlightNegated": {"text": "[HH] Fléau annulé"}, -
Created by contonbacon
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Created by Sevih
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Created by Sevih
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https://pastebin.com/jTGyTQC0
https://www.nexusmods.com/users/80813548 -
https://pastebin.com/LdAWzuxs
https://www.nexusmods.com/users/80813548 -
https://pastebin.com/e6HAUMB1
https://www.nexusmods.com/users/80813548 -
Created by KiriiShigata
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Created by KiriiShigata
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[Fixed part name to clearer (Tested with Ver.5.0)]
-KiriiShigata -
Created by KiriiShigata
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Created by KiriiShigata
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Created by yakminepunyo
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I fixed some texts were not translated in my Japanese config.
Can you update it?
-yakminepunyo January 28, 2019 -
https://pastebin.com/HnJdcntw
https://www.nexusmods.com/users/3657902 -
https://pastebin.com/2exDF9Z6 -
https://pastebin.com/BzjbzrCu
https://www.nexusmods.com/users/3657902 -
https://pastebin.com/rW01VNeF -
https://pastebin.com/NzPws5yV
https://www.nexusmods.com/users/3657902 -
https://pastebin.com/jgmtyQWR
https://www.nexusmods.com/users/3657902 -
https://pastebin.com/6tnE0q8s
https://www.nexusmods.com/users/3657902 -
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https://pastebin.com/cTxR51eM
https://www.nexusmods.com/users/3657902 -
https://pastebin.com/C3JMr5wj
https://www.nexusmods.com/users/3657902 -
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Created by difgrt
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Created by difgrt
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Created by eyenova
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Based on "Translation (Korean) -Xagros"
-khulk -
Created by Xagros
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(19/02/08)[ko-kr]5.6b version.Translation: https://pastebin.com/GWtkSwhr (little fix)
-Xagros -
Created by Xagros
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https://gitlab.com/yuzuirotori/mhwi-overlay-korean-translation/blob/master/config.json
https://gitlab.com/yuzuirotori/mhwi-overlay-korean-translation/tree/master/Parameter%20Guide&Changing%20Guide -
https://gitlab.com/yuzuirotori/mhwi-overlay-korean-translation/blob/master/config.json -
https://gitlab.com/yuzuirotori/mhwi-overlay-korean-translation/blob/master/config.json
https://gitlab.com/yuzuirotori/mhwi-overlay-korean-translation/tree/master/Parameter%20Guide&Changing%20Guide -
https://gitlab.com/yuzuirotori/mhwi-overlay-korean-translation/blob/master/config.json -
https://gitlab.com/yuzuirotori/mhwi-overlay-korean-translation/blob/master/config.json
https://www.nexusmods.com/monsterhunterworld/users/79961878 -
https://gitlab.com/yuzuirotori/mhwi-overlay-korean-translation/blob/master/config.json
https://gitlab.com/yuzuirotori/mhwi-overlay-korean-translation/tree/master/Parameter%20Guide&Changing%20Guide -
https://gitlab.com/yuzuirotori/mhwi-overlay-korean-translation/blob/master/config.json
https://gitlab.com/yuzuirotori/mhwi-overlay-korean-translation/tree/master/Parameter%20Guide&Changing%20Guide -
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Created By a505667374
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Created by a505667374
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Created by a505667374
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Created by a505667374
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Created by a505667374
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Created by a505667374
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Created by a505667374
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Created by a505667374
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Created by a505667374
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Created by coverder
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Created by Diangua233
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https://pastebin.com/7zDv63tZ
-KuroKawaKK 21:18:58 UTC, March 10, 2019 -
Created by PythoN300
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Created by PythoN300
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Created by hawk333
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https://www.nexusmods.com/monsterhunterworld/mods/142/?tab=forum&topic_id=8318683 -
https://www.nexusmods.com/monsterhunterworld/mods/142/?tab=forum&topic_id=8318683 -
https://www.nexusmods.com/monsterhunterworld/mods/142/?tab=forum&topic_id=8318683 -
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Created by coverder
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Created by julio131
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Created by PythoN300
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Created by PythoN300
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Created by PythoN300
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Created by PythoN300
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Created by PythoN300
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Created by OblancC
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Created by hawk333
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Created by hawk333