118 comments

  1. The6thMessenger
    The6thMessenger
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    Locked
    Sticky
    Safi'Jiiva bowguns is up!

    Wondering how I changed ammo damage? Read the article: https://www.nexusmods.com/monsterhunterworld/articles/299
  2. aduy16
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    Hidden Bullet II so overpowered with rapid fire slicing ammo hahaha
  3. Ckasaron
    Ckasaron
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    This is one of my favorite mods of all time. I have only two minor questions on whether you can alter certain ammo characteristics further.

    1) can you make slicing shots not stagger friendly hunters? I love how your mod brings broad utility of these back, but they stagger teammates worse than OG pellet shot did.

    2) Sticky (Crag) shot impact into a monster and detonate a few seconds later, yet they detonate instantly upon hitting walls or other objects. Is there any way to make this ammo detonate on contact with monsters like it already does with walls and other inanimate objects? On a semi-regular basis I shoot a monster with crag in the head but the explosion decides to apply damage to another body part in the blast radius, thus not inflicting the intended KO amount. 
  4. BadNameSkipper
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    The Odogaron bowgun took a huge nerf from High rank to G-rank. It loses all but 2 of its rapid fire round capabilites, all of its reloads are worse, and it loses ammo capacity on most rounds, and gains deviation. what gives?
  5. MistahMaus
    MistahMaus
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    The only thing I want to change is the KO stun you gave to Normal 3 and Spread so if you could explain how to do that I'll be really glad.
    1. AnotherFatGuy
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      yeah,somehow the KO stun is kinda overpowered 
  6. Payne31
    Payne31
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    Greetings.

    I downloaded this mod and it does work perfectly, very nice job.
    But i have question. I also downloaded this mod https://www.nexusmods.com/monsterhunterworld/mods/5091 which changes the look of all weapons with generic "slap on" models with weapon models from older MH games, it doesn't change any values on weapons, just looks.

    Well, the mod does want to replace a lbg.wp_dat_g file which your mod use as well, so the question is, if i swap that file with the "no slap on" mod, how much it will break your mod? Because i tried to swap it and i fail to see any difference in your mod, but i'm not 100% sure, maybe i'm missing things, that's why i'm asking here. I rather have better working LBG than more pretty LBG.

    Have a nice day and thank you for a great mod.
  7. Wallwalker
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    Does this work with the ICE mod?
  8. TheVoidKnight
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    ?INSTALLATION
     > Requires Stracker's Loader
     > Drop to Monster Hunter World folder. (If you don't know where that is, you probably shouldn't modding)

    I arguably have years of modding experience (almost all of that being in bethesda games, though) and even I sometimes forget where MHW's installation folder is.

    And no, I do not like Windows 10's "Quick Access".
    1. Go to your steam library > right click game > properties > local files > browse
    2. TheVoidKnight
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      ... Uh, thanks.

      Might be useful for others, though.
  9. giorgn
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    don't know why but I am getting random loading screen crashes.   I do have other mods installed but with this one disabled, it won't crash anymore
  10. YikYeet
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    Great mod, certainly makes early HBGs more bearable to use.

    I have a question about ammo though, Spread ammo to be precise - have you found a way to change its pellet(projectile) count? Or is it hard-coded into the game and there's no way to change it?
    1. The6thMessenger
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      I haven't.

      But I see no point in tinkering with it. I can just increase motion value of it.
  11. Dethklok300
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    Anyone else feel Pierce might be a little too good? I used a moderate pierce build with lv3 Part Breaker and Hidden Bullet II (the Narga LBG), and am able to breeze through master rank monsters in the guiding lands, breaking all their parts and usually killing them before they can even move in between zones. I even killed Arch Tempered Xenojiiva in 3 minutes.(I know its just high rank, but daamn.) Maybe tone down the pierce damage values or part break values a bit, or ever so slighty reduce the ticks, Albeit the former sounds more reasonable. 

    Also Gluttonous Direcannon is actually busted, but i get that you intended it like that, maybe the ammo count for lv2 spread should still just be 6, but w/e its hilarious.

    I am also using the HZV overhaul and the Remove Clagger mods if that means anything. 
    https://www.nexusmods.com/monsterhunterworld/mods/4103
    https://www.nexusmods.com/monsterhunterworld/mods/3452

    Edit: The Damage MVs are incorrect and are actually 13-10-10 for Pierce 1-2-3. I lowered them to what they were intended to be, which is 10-9-9, and increased the delay between ticks by 1 frame (now at 3 frames). After doing tests on the local Seething Bazelgeuse population, with the current version of this mod, i was able to kill Bazel in 4 minutes with Narga Bullet II. With my edited version it took 6. This feels a bit more fair, but I want some opinions on this.
    1. altova
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      I find it a tad strong aswell. What file do I have to edit to reduce the damage?
    2. gredstinue
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      Seconding what the other person said.
    3. The6thMessenger
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      Fair enough.

      Reduced it to 3 frames, and 9/8/8 damage.