How does one make a mod like this? I'd like to see a mod that adds Vouchers, as you have to keep carrying the pig to the canteen between missions to get them -- they take no skill or luck to get, but are very tedious to farm, so it's another item I'd consider only "slightly cheaty" to buy. (edit: I found another mod which does so)
You can "dupe" rare weapons and armor in Dark Souls, or transfer them to a low level character. Would that be considered cheating? At this point, you could just as well open cheat engine and give yourself 9999 of them, same difference.
Exploiting vanilla game the way its not meant to be, including save scumming and other nonsense like those are plain cheat.
As i respect everyone's freedom to play the game they are happy with and cheat if you like, don't blur the line between cheating/exploiting and saying it isn't.
player 1 gives player 2 all of the stuff they need duped. player 1 quits without saving. player 1 joins again and now has all his items back, while player 2 has them, too.
Yes, you can trade with other players in the Gathering Hub.
Also, it is possible to change the buy/sell prices -- you just need to find its entry in itemData.itm and modify the last two values with a hex editor. If I remember correctly, the last value is the purchase price, while the second to last is the sale price
Thank you for this mod. Wasting hours playing the boring fishing minigame just to get a sizable amount of these things is an exercise in patience. Just yesterday, I was actually thinking about how nice a mod like this would be. Lo and behold, one pops up today. Excellent timing.
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Does anybody have the same problem?
At this point, you could just as well open cheat engine and give yourself 9999 of them, same difference.
Exploiting vanilla game the way its not meant to be, including save scumming and other nonsense like those are plain cheat.
As i respect everyone's freedom to play the game they are happy with and cheat if you like, don't blur the line between cheating/exploiting and saying it isn't.
Also, it is possible to change the buy/sell prices -- you just need to find its entry in itemData.itm and modify the last two values with a hex editor. If I remember correctly, the last value is the purchase price, while the second to last is the sale price