Mod works. Anybody claiming otherwise is user error (99% from not reading the description of Stracker Loader if previous cases are to be believed).
If someone reports an issue with this not working with the latest patch that isn't a full Stracker Loader log as a description and indicating they have read this comment, you are getting perma blocked from all of my content.
Downloaded the StrackersLoader Mod, and now this, after opening the game its letting me delete obsolete files (unecessary)... The comes after with a text stating Im missing the Quests files etc...
Ah ok, it does say that !CRCByPass is loaded followed by "DONE" cool, thanks. I thought I was CPU bound, but maybe not then
Now.. I dont want that stracker window to be open, what do I write instead of INFO to make it like it was? (I thought it was error, but that just made the game not launch)
question for the developrs: would something like this also be done for wilds and if so, how quickly after release would it take? Based of the release of the mod, it took/may take two years?
What I've heard from other MH World modders is that Wilds doesn't have a lot of mod supp, or has changed things to make modding more difficult for modders.
830 comments
If someone reports an issue with this not working with the latest patch that isn't a full Stracker Loader log as a description and indicating they have read this comment, you are getting perma blocked from all of my content.
Already done:
https://www.nexusmods.com/monsterhunterworld/mods/7917
https://www.nexusmods.com/monsterhunterworld/mods/7922
Tbh it got me good at first until i looked at the pictures.
How to view the Stracker's log? Set "logLevel" to "INFO" in loader-config.json.
No, the log window appears when Stracker's Loader prints any message to the log.
Edit: Oh, I opened it in Notepad and changed it to "INFO" and now its showing up... so do I know that it works cause there are no error messages?
It should say that !CRCBypass.dll is loaded, which is this mod.
There might not be any real performance increase if you are not CPU-bound.
Now.. I dont want that stracker window to be open, what do I write instead of INFO to make it like it was? (I thought it was error, but that just made the game not launch)
In JSON format, strings of text must be quoted, and don't forget the comma.
"logLevel": "ERROR",
[ 03:57:59 ] Loading plugin "nativePC\\plugins\\!CRCBypass.dll"
[ 03:57:59 ] Failed to load "nativePC\\plugins\\!CRCBypass.dll"
[ 03:57:59 ] Loading plugin "nativePC\\plugins\\CutsceneSkip.dll"
[ 03:57:59 ] Failed to load "nativePC\\plugins\\CutsceneSkip.dll"
[ 03:57:59 ] Loading plugin "nativePC\\plugins\\MantleRemover.dll"
[ 03:57:59 ] Failed to load "nativePC\\plugins\\MantleRemover.dll"
[ 03:57:59 ] Loading plugin "nativePC\\plugins\\MonsterLoader.dll"
[ 03:57:59 ] [MonsterLoader]found function create_monster at address 0x141a6c1c0
[ 03:57:59 ] [MonsterLoader]found function generate_file_paths at address 0x141ccf6c0
[ 03:57:59 ] Loading plugin "nativePC\\plugins\\QuestLoader.dll"
[ 03:57:59 ] [QuestLoader]found function is_master_rank at address 0x141976110
[ 03:57:59 ] [QuestLoader]found function star_category_check at address 0x140f2c320
[ 03:57:59 ] [QuestLoader]found function get_category at address 0x1419751b0
[ 03:58:00 ] [QuestLoader]found function quest_checks_func at address 0x141b659b0
[ 03:58:00 ] [QuestLoader]found function optional_checks_func at address 0x1419750c0
[ 03:58:00 ] [QuestLoader]found function increase_capacity at address 0x140249b70
[ 03:58:00 ] [QuestLoader]found function load_quest_data at address 0x141a10170
[ 03:58:00 ] [QuestLoader]found function quest_no_list at address 0x140478a20
[ 03:58:00 ] [QuestLoader]Hooking quest loader
[ 03:58:02 ] [QuestLoader]Overriding questNoList at quest\questNoList. 352 initial entries.
have followed all the descriptions but for some reason it won't work?