well then, how do i change with the axe, i don't know if the mod is working, as the translator's english is not the best i don't know for sure how to jump with the ax XD
Looks like a fusion of Alchemy's move chaining and Aerial's jumping, I love it. Adds so much flexibility to a weapon class that (other than claw-ZSD-memeing Fatalis for head break), just kept getting repeatedly shat on patch after patch after patch.
You are just one reason why PC MH = Best MH.
We can decide what lottery padding BS we will put up with or not. We can decide to modify parts of movesets we don't like or not. We can tell Capcom off and mod in missing monsters ourselves with enough time and dedication.
I am using HxD. Because I couldn't find an editor that could encode Japanese properly, I entered all hexadecimal numbers and checked the behavior and took notes. https://onlineutf8tools.com/convert-hexadecimal-to-utf8 If you use this site, Japanese will be displayed correctly.
do you have a tutorial how to determine which data is which? I opened action.fsm on chunk but I have no idea how to get started. The decoded text is all gibberish. thanks. would also like to try and edit some action links myself.
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You are just one reason why PC MH = Best MH.
We can decide what lottery padding BS we will put up with or not. We can decide to modify parts of movesets we don't like or not. We can tell Capcom off and mod in missing monsters ourselves with enough time and dedication.