Before iceborne there was a cap on the maximum element you could have. So in some cases having Fire attack 5 would be pointless because you'd go over the element cap. This made element largely weaker than raw although there were cases such as Kulve Taroth where element was meta.
When iceborne came around the MV for monsters were reduced for raw damage to incentivise tenderising (after tenderising MVs were comparable to or slightly higher than pre-iceborne), however element HZVs didn't see any nerfs and were largely kept the same. Additionally iceborne removed the element cap, buffed the element attack skills, and introduced true crit element, coalescence, Safi set, Alatreon set and upgraded Kjarr weapons.
In total the lack of a need to tenderise in several cases, the access to stacking element skills, the ease of building crit, and the gear available has made element a far more viable choice for all weapon types. That said this got flipped on its head when Fatalis gear came out and made raw significantly better than most options for most weapons.
As it stands now element is still very good however for certain weapons and charge blade as an example the only two elements that ever beat raw are ice and fire because of the power element phial Kulve charge blades. In every case you'd use water or thunder CB (such as on safi or deviljho) raw CB beats it.
In conclusion iceborne shook up the meta a lot, and it was fun keeping up with the game changing gear the big title updates would bring. Element and raw peaked at different points and as it stands we have a weird mix of both. Pre-iceborne it was raw 99% of the time which sucked for certain weapons types.
Huh, that's really interesting; I only got this game last year, so I missed playing it during its hey-day, but sounds like it was a fun experience! Do you have any particular suggestions for changes concerning this mod, or are you just giving information in general?
to go a bit more into detail on ele cap: Base game World had such a low elemental cap bc the cap is calculated from the base elemental value of the weapon. As most HR weapons had low base element values the cap was mostly reached with 4 ele attack decos
Iceborne still has an elemental cap but it's hard to hit with MR gear (alatreon SA build w safi/alatreon armor comes to mind) bc MR weapons have quite a bit more base element and most element increases we have other than the decos increase the base amount of element (which in turn increases cap) or work via crit (which isn't affected by ele cap bc crit is calulated after)
this buff in element didn't change much of the meta though, as most weapons are still RAW based due (fatalis/ligthbreak/safi) RAW values being just that good (and how most weapons elemental MVs are not that good or "bad" moves compared to RAW) and the few that use element are bow, DB, elemental CB and HH
one other minior point: dragon is also an element (for CB either kjarr decay or alatreon as best options) and it's really good against the monsters that are weak to it: (azure) rathalos/rathian. same for thunder actually but there's few that are as weak to it and even less against water
that RAW is better for most monsters that have an elemental weakness is also based on many monsters having 1 or 2 weak hitzones only and the rest is better hit with RAW so that's the better one to take
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When iceborne came around the MV for monsters were reduced for raw damage to incentivise tenderising (after tenderising MVs were comparable to or slightly higher than pre-iceborne), however element HZVs didn't see any nerfs and were largely kept the same. Additionally iceborne removed the element cap, buffed the element attack skills, and introduced true crit element, coalescence, Safi set, Alatreon set and upgraded Kjarr weapons.
In total the lack of a need to tenderise in several cases, the access to stacking element skills, the ease of building crit, and the gear available has made element a far more viable choice for all weapon types. That said this got flipped on its head when Fatalis gear came out and made raw significantly better than most options for most weapons.
As it stands now element is still very good however for certain weapons and charge blade as an example the only two elements that ever beat raw are ice and fire because of the power element phial Kulve charge blades. In every case you'd use water or thunder CB (such as on safi or deviljho) raw CB beats it.
In conclusion iceborne shook up the meta a lot, and it was fun keeping up with the game changing gear the big title updates would bring. Element and raw peaked at different points and as it stands we have a weird mix of both. Pre-iceborne it was raw 99% of the time which sucked for certain weapons types.
Base game World had such a low elemental cap bc the cap is calculated from the base elemental value of the weapon. As most HR weapons had low base element values the cap was mostly reached with 4 ele attack decos
Iceborne still has an elemental cap but it's hard to hit with MR gear (alatreon SA build w safi/alatreon armor comes to mind) bc MR weapons have quite a bit more base element and most element increases we have other than the decos increase the base amount of element (which in turn increases cap) or work via crit (which isn't affected by ele cap bc crit is calulated after)
this buff in element didn't change much of the meta though, as most weapons are still RAW based due (fatalis/ligthbreak/safi) RAW values being just that good (and how most weapons elemental MVs are not that good or "bad" moves compared to RAW) and the few that use element are bow, DB, elemental CB and HH
one other minior point: dragon is also an element (for CB either kjarr decay or alatreon as best options) and it's really good against the monsters that are weak to it: (azure) rathalos/rathian. same for thunder actually but there's few that are as weak to it and even less against water
that RAW is better for most monsters that have an elemental weakness is also based on many monsters having 1 or 2 weak hitzones only and the rest is better hit with RAW so that's the better one to take