Hey so this is a cool mod but I do have my complaints. Take this as constructive criticism, I have noticed that when you pivot on your feet (press shift and run in a direction then swap to the opposite direction) the tail sort of just goes under you, not like under the map or anything but it becomes straight and is hidden under the skirt that is on the alpha set of the Fatalis gear. Speaking of the tail it seems very static, now I have no idea how to code and I assume it would be somewhat difficult to code the tail to move more but that is just an observation and the main point I wanted to make. And another thing, and this is not related to the mod in any way shape or form but I think in your downtime or something you could make the Fatalis duel blades into his claws or something, kinda like Nergigante's duel blades (And by extension Ruiner Nergigante) but that's just me, I am a sucker for when weapons match an armor and especially when that armor looks like the monster and the monster has a weapon that matches it.
But...why? A Fatalis without a loooooong tail, that's the worst nightmare I ever made D: Alright, for male there might be a simple way: Change the chest armor to Dragonhide Beta +, since this mod is based on it. But for female... I used some models from male armor, so I think there's no simple way other than doing model edits :(
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Hunter Velkhana: MHWorld ver. or MHRise ver.
次はマム・タロトのハンターが見てみたいです(/・ω・)/
Alright, for male there might be a simple way: Change the chest armor to Dragonhide Beta +, since this mod is based on it.
But for female... I used some models from male armor, so I think there's no simple way other than doing model edits :(