I really like the concept of this mod, making Mournhold feel more like it's part of the overall world rather than an isolated island connect by doors. There's a couple of things that could be improved on: -extending the mountain range for each interior One thing that bugged me is how short the mountain ranges are. You could add more mountains off to either side to give it more of a believable look to them. -giving the plaza brindisi dorom a mountain range From the map layout, it's one of the outside areas that has an actual (nonfunctional) gate that leads straight to the city. It doesn't make much sense to see that area be barren with mountains, even a couple of mountains trailing from the other areas would help make it more believable.
What can help you: Try getting an image of the entire Mournhold area and extend it. Map out the mountains you wish to place, and use the image as a guide in order to be consistent with the mountains in areas. Overall I think your mod has potential, but could be improved in some areas. I await to see what else you come up with. EDIT: Also, you don't require the Morrowind Overhaul for this mod. You just need the Morrowind Graphics Extender in order for this mod to properly work.
Hi Digmen, (Sorry for my English...) Thank you for these suggestions. The first thing is that I now know that this mod works for the English version!. I will try to see for the mountain ranges connections. To add more mountains off each side, I think not to put too much in order to avoid eating too many FPS for small configurations, all way, the invisible wall stops the player. Regarding the Plaza Brindisi Dorom it is lower than other cells, but I'll try to see what happens.
Alright, glad to hear that! For the record, are you using Tamriel Rebuilt's city as a guide, or are you using your own idea of how the city looks like from outside? One thing I neglected to mention is how the rocks are different for your game than it is for the vanilla game. I believe in the Morrowind Overhaul they use the "On the Rocks!" mod by Taddeus. This may make the mod look different across different installations which uses different mods for the rocks.
I did not Tamriel Rebuilt's because there is no French versions. I only have the French version of Morrowind. In fact, the rocks used are the "On the Rocks" by Taddeus, which is included in the French version of Morrowind overhaul. I'll edit my text for people who do not use Morrowind overhaul.
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Does it conflict with Distant Mournhold?
EDIT: Or maybe it does also the same what DM does? I can't try it because I didn't get Mournhold yet.
Is 'On the rocks' a hard requirement? I ask because I'm planning on MW Rebirth
-extending the mountain range for each interior
One thing that bugged me is how short the mountain ranges are. You could add more mountains off to either side to give it more of a believable look to them.
-giving the plaza brindisi dorom a mountain range
From the map layout, it's one of the outside areas that has an actual (nonfunctional) gate that leads straight to the city. It doesn't make much sense to see that area be barren with mountains, even a couple of mountains trailing from the other areas would help make it more believable.
What can help you:
Try getting an image of the entire Mournhold area and extend it. Map out the mountains you wish to place, and use the image as a guide in order to be consistent with the mountains in areas.
Overall I think your mod has potential, but could be improved in some areas. I await to see what else you come up with.
EDIT: Also, you don't require the Morrowind Overhaul for this mod. You just need the Morrowind Graphics Extender in order for this mod to properly work.
(Sorry for my English...) Thank you for these suggestions. The first thing is that I now know that this mod works for the English version!. I will try to see for the mountain ranges connections. To add more mountains off each side, I think not to put too much in order to avoid eating too many FPS for small configurations, all way, the invisible wall stops the player. Regarding the Plaza Brindisi Dorom it is lower than other cells, but I'll try to see what happens.
One thing I neglected to mention is how the rocks are different for your game than it is for the vanilla game. I believe in the Morrowind Overhaul they use the "On the Rocks!" mod by Taddeus. This may make the mod look different across different installations which uses different mods for the rocks.