An excellent mod! Quite an accomplishment uploading it to the Nexus without an update. GG.
For those of you that are OpenMW players, if you wanted to do some local changes, such as increasing Charge amount from the default 100 to any value you wish, the mod happily will convert into an OpenMW addon without issue.
For those of you that will be using some of the custom enchantments on one of their own unenchanted items found in another mod, that can also be done without issue, here is a small guide on ensuring you have properly added the enchantment name into the unenchanted item.
1) locate the enchantment you wish to use (in this case I will use _V_PF_ Graceful as an example) 2) highlight the enchantment, then press CTRL-C (copy) 3) close WADO, load up the mod you want to add the enchant into 4) locate your unenchanted item in the CS, and press CTRL-V into the Enchantment slot found on your unenchanted item 5) save the mod and place the newly updated mod into your data files directory 6) play the game
It may not appear to be a name issue, but there are a few enchantments that have 1 or 2 spaces between that a copy -> paste will eliminate you missing.
Thankyou for the great mod that will remain in my mod list forever.
Icons don't work the items are integrated nicely they even show up correctly if you equip the item, but on openmw the icon for them while in inventory or a barrel/chest where ever you find one it has a blank icon and you must mouse over it just to see what the invisible item is, I installed correctly and it's at the bottom of my load order but still same problem. A fix or assistance would be great regarding what went wrong, as for now I'll have to remove mod but hoping to use it one day, it added alot of excitement to looting things.
I love this mod, and highly recommend using all three of the author's loot mods. The suite of them completely solve the boredom that is vanilla Morrowind's treasure system.
Nice mod. If you are thinking of expanding on this more, one idea I'd like to suggest is having an option to show tooltips for the weapons, so there is an in game description of what the added effect does.
39 comments
10/10
For those of you that are OpenMW players, if you wanted to do some local changes, such as increasing Charge amount from the default 100 to any value you wish, the mod happily will convert into an OpenMW addon without issue.
For those of you that will be using some of the custom enchantments on one of their own unenchanted items found in another mod, that can also be done without issue, here is a small guide on ensuring you have properly added the enchantment name into the unenchanted item.
1) locate the enchantment you wish to use (in this case I will use _V_PF_ Graceful as an example)
2) highlight the enchantment, then press CTRL-C (copy)
3) close WADO, load up the mod you want to add the enchant into
4) locate your unenchanted item in the CS, and press CTRL-V into the Enchantment slot found on your unenchanted item
5) save the mod and place the newly updated mod into your data files directory
6) play the game
It may not appear to be a name issue, but there are a few enchantments that have 1 or 2 spaces between that a copy -> paste will eliminate you missing.
Thankyou for the great mod that will remain in my mod list forever.
10/10