MWSE breaks the quest Crimson Plague. No matter what you do, the stone you are supposed to step on to continue the quest does not work UNLESS you deactivate MWSE support from the MGE XE Menu.
Please be respectful of mod authors. Some of us spent years training in clown college, and it's rude of you to assume that we have to be employed at a circus.
I was able to find the install instructions, both on this page, and on documentation linked from GitHub. But I had to remove my comically oversized red nose to find it. Maybe that information will help you too.
Supposedly, MGE XE includes an install of MWSE but for me, MGE XE didn't install anything and it didn't work until I installed this manually.
And even now, I'm not sure it's working because I don't see a "Mod Config" option in my main menu, and AFAIK, you can configure MGE XE from that menu. Or has this changed?
If you don't see "mod config" in the main menu then it isn't working. Check your MGEXElog (in your MW folder), it will say something like "mwse failed to load". I'm having the same issue, tried to install through the installer and manually (manual install from this page just does the same thing as the installer afaik).
Hi, if anyone can help, I've just got a new windows 11 gaming laptop and I'm installing Morrowind again, GOG version. Game is installed, MCP ran fine, and installed and ran MGE XE latest version 18. Only hiccup, for some reason MWSE won't load. Its up to date, just doesn't work. My MGEXE log says "mwse.dll failed to load" and that's it. Everything else works fine. I've uninstalled and reinstalled MGEXE, and even tried it with an older version 17 and reinstalled and manually installed mwse from this page and ran update myself, no dice, same thing happens. I've also tried turning off core isolation settings in Windows Defender, didn't work. Tried running everything as administrator, didn't work. Also just reinstalled Morrowind on my win 10 desktop following the same procedure, everything worked fine, so I'm thinking it's an issue with win 11? Any help would be appreciated, as I'm pretty much loathe to play Morrowind without MWSE now, it's a necessity. Thanks.
P.S. The first time I downloaded MGEXE I had to also download MS Net 3.5 extension or something, I've checked and it's running properly.
Not sure if this has anything to do with MWSE, but whenever I go anywhere near ebonheart, the game crashes, and when I look at the warning.txt, it says "Chunk size 33 too big in chunk NAME_ID in form ACTI_ID. Max size is 32, data truncated to "_SchedPlus_OldEbonheartActivato". does anyone know how to fix this?
When I get curious and look at the mwse.log file, I'll see lines saying error, but haven't noticed a failure (CTD). I'm willing to send the log info and dump file to the MWSE people, but the instructions mention something like a channel or github. As far as I can tell, those places seem to require joining just to submit the files, to which I am not really at the point where I want to join another organization just in order to report a problem. Is there an email point of contact to which at least the mwse.log file can be sent for their reference?
Hello. Quick, possibly ridiculous question: I haven't played Morrowind in a couple years, and I want to play again (because of course I do).
I set up a heavily modded but quite enjoyable (as I remember) install back in 2021, and it features a bunch of MWSE mods. I just checked, and not all mods have been updated, but MWSE has continued to be updated (due to one of the changelogs, I've learned that MWSE has adopted a new file structure).
My question is this: do old MWSE LAU mods work with the newer version of MWSE? Or will they break if I try to update?
I'm simply asking because I really liked my 2021 install. I'd like everything up-to-date, of course, but if it's between that and breaking some of the mods I have installed and thus having to remove them, I won't update.
So, erm, just checking, basically. Sorry if it's a dopey question!
For anyone having issues with MO2 you have to click on the box in the top right containing 'Morrowind' hit edit and add the gui file from inside the Morrowind directory you have it installed.
Whoops that was meant for the graphics extender page.
250 comments
EDIT: wow amazing, this page doesn't have the instructions in either... this really is a circus!!
I was able to find the install instructions, both on this page, and on documentation linked from GitHub. But I had to remove my comically oversized red nose to find it. Maybe that information will help you too.
Supposedly, MGE XE includes an install of MWSE but for me, MGE XE didn't install anything and it didn't work until I installed this manually.
And even now, I'm not sure it's working because I don't see a "Mod Config" option in my main menu, and AFAIK, you can configure MGE XE from that menu. Or has this changed?
P.S. The first time I downloaded MGEXE I had to also download MS Net 3.5 extension or something, I've checked and it's running properly.
Max size is 32, data truncated to "_SchedPlus_OldEbonheartActivato". does anyone know how to fix this?
I set up a heavily modded but quite enjoyable (as I remember) install back in 2021, and it features a bunch of MWSE mods. I just checked, and not all mods have been updated, but MWSE has continued to be updated (due to one of the changelogs, I've learned that MWSE has adopted a new file structure).
My question is this: do old MWSE LAU mods work with the newer version of MWSE? Or will they break if I try to update?
I'm simply asking because I really liked my 2021 install. I'd like everything up-to-date, of course, but if it's between that and breaking some of the mods I have installed and thus having to remove them, I won't update.
So, erm, just checking, basically. Sorry if it's a dopey question!
Whoops that was meant for the graphics extender page.