Looks great on the screenshot, but as soon as I entered the house I was attacked by a pack of missing meshes. I think you forgot to link the requirements.
You're right, sorry about that! I released this just before I went to sleep last night, and hurried so much that I forgot to include any of the resources. Oops. Should be fixed now!
Thank you for reporting this, and I hope you enjoy the mod!
Everything works correctly now. Container!ification is indeed quite convenient (and aesthetically nice), though I'd expect the interior to look less neat, given that the house is in the less respectable part of the city - but it's probably good from the player's perspective. Personally I think the entrance is a bit too narrow? Maybe it would feel less cramped if the closet was removed and the door moved slightly left? The Nerevarine would still have plenty of storage for their clothes in the chest of drawers anyway.
The outside is great. I use Balmora Ragoxified, which adds a lot of clutter around the city. Your house blends in so well that I actually had a hard time finding it when I first installed the mod, because when I saw the house I dismissed it as one of vanilla ones with Ragox-added clutter.
Hint regarding file naming: for some users it's way more convenient if mod filenames don't include the version number/don't change after updating. That's because Wrye Mash has a feature that can automatically reset the .esp's modification date after edit/update (to keep the correct load order), but it only works if the filename is exactly the same.
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Thank you for reporting this, and I hope you enjoy the mod!
The outside is great. I use Balmora Ragoxified, which adds a lot of clutter around the city. Your house blends in so well that I actually had a hard time finding it when I first installed the mod, because when I saw the house I dismissed it as one of vanilla ones with Ragox-added clutter.
Hint regarding file naming: for some users it's way more convenient if mod filenames don't include the version number/don't change after updating. That's because Wrye Mash has a feature that can automatically reset the .esp's modification date after edit/update (to keep the correct load order), but it only works if the filename is exactly the same.
Thank you for sharing your excellent new mod with the Nexus Mods Community!
We like it so much we're going to promote your mod on our Social Media.
Look out for your mod appearing on our Facebook or Twitter over the next few days!
Keep up the awesome work!
- Nexus Mods Staff