About this mod
A Telvanni mushroom house with MWSE functions.
- Requirements
- Permissions and credits
-
Translations
- Polish
Features:
- MWSE-based alchemy and staff-recharging tables
- plenty of storage space and new items from OAAB
- a functional levitation pad
- improved landscape (the area around Tel Raloran was once a puny hill, now it looks like a proper grove and sea cliff)
Permissions:
- Please don't upload anywhere else.
- Please ask before including this mod in your project.
Installation:
- Drop the contents of this mod into your Data Files, and regenerate your distant land/grass with MGEXE.
- Make sure your MWSE/MGEXE are up to date with the current build.
Credits:
- Thanks to Merlord for all of the MWSE/Lua functions.
- Thanks to Londonrook and the Outlander project for its numerous assets.
- Thanks to wollibeebee for the Mountain Meshes
Changelog:
2.4 -
- Minor Update: fixed duplicating NPCs
2.2 -
- spread out the daedric traps
- minor clipping issues fixed
- renamed esps
2.0 - OAAB dependent:
- raised the hanging lights to avoid collision
- removed alchemy table in place for OAAB's enchanting table
- replaced crystals
- fixed daedra flagged as a respawn / not agressive
- filled bookshelves with more misc items from OAAB
- added retracting roots to the entrance
- added rooted menhir
- added a garden
- added patched ver. for immersive Tables
- repackaged for mod organizers
1.1 - fixed minor floaters