Lua traceback at time of crash: stack traceback: [C]: in function '__index' .\Data Files\MWSE\mods\dragondoor\main.lua:37: in function <.\Data Files\MWSE\mods\dragondoor\main.lua:37>
I downloaded this for the first time. I noticed that https://www.nexusmods.com/morrowind/mods/26348?tab=files is a requirement on the downoad. What is actually required?
I've always used Pursuit Enhanced MWSE. Is this supposed to be better? Better features? I've already installed PE but I'm considering trying this instead since it's newer.
I've yet to test, but the fact that it's pluginless should help with stability. Should. If I remember/could be bothered, I'll share my experiences with this mod soon.
Another thing, it says in the change log that enemies no longer get stuck in doors. Is that referring to non-cell change doors? Because enemies definitely still get stuck in them. Often they are trying to open the door but its opening into them so the door cant open and I cant activate it (since its technically in the process of swinging open)
This mod is fantastic, but I'd recommend toning down the "call for help" radius. It seems like in most dengeons the default of 3000 ends up pulling pretty much every hostile npc. Its great if you want a challenge but a bit much in my opinion. 1000 is much more reasonable
Supposedly Pursuit Enhanced/Revisited were unstable and liable to cause issues with game saves, which is what turned me away from those mods. How does this mod compare in that regard?
66 comments
Lua traceback at time of crash:
stack traceback:
[C]: in function '__index'
.\Data Files\MWSE\mods\dragondoor\main.lua:37: in function <.\Data Files\MWSE\mods\dragondoor\main.lua:37>
I noticed that https://www.nexusmods.com/morrowind/mods/26348?tab=files is a requirement on the downoad.
What is actually required?
If I remember/could be bothered, I'll share my experiences with this mod soon.