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Naufragous77

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Naufragous77

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14 comments

  1. DremoraLord98
    DremoraLord98
    • supporter
    • 14 kudos
    Very nice home. I really enjoyed cleaning the place up. The Dwemer Spectre nearly gave me a heart attack as well lol
  2. Hexrowe
    Hexrowe
    • supporter
    • 7 kudos
    Oh my gods, this place is a mess! I love it.

    I actually spent a couple of game days just picking up trash, hauling in and shelving books and stuff, and lightly refurbishing the house with a combination of Furniture Catalogue and the "disable" console command to throw out the fire hazard candle clusters and rickety rotting stools. Really feels like home now!

    Not gonna touch those work stations, mind, 'cos they're works of art in their own right.

    (I still feel a little bad for interrupting the couple upstairs. I could have snuck back outside, give 'em an hour or two...)
    1. Naufragous77
      Naufragous77
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      • 76 kudos
      LOL Glad you enjoyed it. Did you find the magic item hidden in that mess?
    2. Hexrowe
      Hexrowe
      • supporter
      • 7 kudos
      The stupid lucky die? Looks great, and feels like it's burning a hole in my pocket. I'm now really aching for a shady daedric casino to lose all my money and immortal soul in. :)

      One thing that's a pity, though, the gorgeous (fake) painting won't hang properly on a wall 'cos of how the mesh is aligned... oh well, I propped it up at the back of a table, that's almost as good.
    3. Naufragous77
      Naufragous77
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      • 76 kudos
      haha yeah the dice - rarely hear anyone finding it. As far as the painting, I do plan on replacing them with OAAB paintings - they're much better.
  3. kingofcramers
    kingofcramers
    • member
    • 1 kudos
    Works with openMW? 
    1. Naufragous77
      Naufragous77
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      • 76 kudos
      Yes! MWSE's "Perfect Placement" is merely a suggestion. Enjoy!
    2. Despyre
      Despyre
      • member
      • 0 kudos
      The entrance door to the shack is partially covered by the terrain, can you tell me how to resolve it please?
    3. Naufragous77
      Naufragous77
      • premium
      • 76 kudos
      Are you using any mods that alter the landscape in that area? Or have mesh replacers that change the shape of the rocks? I only touched the surrounding landscape; shack is not near any of that.
    4. Despyre
      Despyre
      • member
      • 0 kudos
      I'm currently using Morrowind Rebirth, it's strange since there isn't nothing in that area but it must be it since im not using anything else i think. Great mod btw i like it.
  4. inpv
    inpv
    • member
    • 14 kudos
    This could be an awesome player home if it had at least some containers.
    1. Naufragous77
      Naufragous77
      • premium
      • 76 kudos
      It has a few containers on the second floor, plus all the crates and barrels once they've been emptied. . .
  5. UnderSunAndSky
    UnderSunAndSky
    • supporter
    • 10 kudos
    I liked the new assets, its environmental storytelling and its out of the way location. Nicely done.
  6. Tizzo
    Tizzo
    • premium
    • 38 kudos
    A well done, vanilla friendly house mod in the Bitter Coast. Plenty of interesting visual storytelling, and the home makes sense in the context of the game world. This is not your typical 'empty shack in the middle of nowhere for the Player to call home' type of mod. You will have to clean the place up before you can just move in.

    There are some non vanilla assets used, nothing terribly out of place considering what is going on inside the home. Everything is well placed, with lots of interesting visual details. It's a little out of the way, but access to the Silt Strider network is nearby in Seyda Neen. There are no "overpowered" items that I saw, but there are a few nice bits to be found if you look.

    The home seems ideal for less savory, or outdoor oriented characters.

    The mod, "Perfect Placement" is suggested, but not required for play.

    Overall, a very good house mod. Endorsed.