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OperatorJack

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OperatorJack

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15 comments

  1. gasperchen
    gasperchen
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    • 35 kudos
    Any chance to make it work with OpenMW? Or are there any similar mod?
  2. Venexificus
    Venexificus
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    • 1 kudos
    There's two problems I've found. You cannot open owned doors without sneaking, and you cannot read owned books without sneaking. In the latter case, if you take a book you're reading it's hardly an accident, so there's no reason to prevent that action.

    The fix is pretty easy. Replace the code in the mod with the following: 
    ?event.register("activate", function (e)
        if (e.activator == tes3.player and tes3.mobilePlayer.isSneaking == false and e.target.baseObject.objectType ~= tes3.objectType.door and e.target.baseObject.objectType ~= tes3.objectType.book and e.target.object.script == nil) then
            if (tes3.hasOwnershipAccess({target = e.target}) == false) then
                tes3.messageBox("You stop yourself, realizing you do not want to interfere with someone else's property.")
                return false
            end
        end
    end, {priority = 1e+06})

    Checking for combat in progress is also possible, of course, but it'd take a bunch more effort. The mod No Combat Menu serves as a demonstration of that.
    1. gasperchen
      gasperchen
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      I think we suppose to delete the first "?" to make it work
  3. IlanSmolders
    IlanSmolders
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    Please change some things, for instance, once you are in combat, you should be able to steal whatever as it isn't an accident at that stage. Also, as cubanbface mentioned, i cannot read books when not sneaking
  4. cubanbface
    cubanbface
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    • 13 kudos
    I cant read books and when I sneak I automatically steal them. Not exactly want I wanted. Now I have to delete it.
    1. lightsourced
      lightsourced
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      • 26 kudos
      Would also request to be able to disable doors, maybe a sweet mcm where you can toggle what you want? Cool mod though!
    2. OperatorJack
      OperatorJack
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      This mod doesn't auto-pickup books when you're crouched. Sounds like a mod conflict with another MWSE mod you have installed. This mod only allows you to activate the item, which will open the normal book menu.
  5. 1John418
    1John418
    • member
    • 17 kudos
    Thank you, it is perfect for my wife. She likes to play from 3d person and sometimes when we try to engage a merchant into a dialogue a catastrophe happens
  6. praisejebus732
    praisejebus732
    • supporter
    • 5 kudos
    I love this. Would it be possible to add a condition for owned books/notes so the player can read them without activating sneak?
  7. deleted81438858
    deleted81438858
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    • 1 kudos
    Meh... I want this mod so much 4 OpenMW... =(
    1. Remiros
      Remiros
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      Complain to the OpenMW developers until they add MWSE support then.
    2. deleted81438858
      deleted81438858
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      No, third party stuff will never be supported and thats good, but after 1.0 there will be a lua scripting possibility and then all the lua mods can be use in OpenMW too, or there will be rewrittings.
  8. OffworldDevil
    OffworldDevil
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    A simple yet genius solution to an irritating problem.
    1. OperatorJack
      OperatorJack
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      I thought so too. It was annoying to accidentally steal things and trigger the guards all the time.
    2. OffworldDevil
      OffworldDevil
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      And this will probably still be a problem in TES6 and Fallout 5.