24 comments
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Looks good, but could you make a version for OpenMW, please?
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Wrong mod oops
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convenient mod - now it remains to find the same mod, but to show a chance in trade
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OMG this is epic! Thank you so much!
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Awesome!
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Great mod! I feel more encouraged to roleplay knowing I have next to no chance to be successful at my persuasion attempts.
One nitpick that's easily fixable, if you are interested. Line
local chanceText = t:createLabel{ text = "Chance: " .. targets[i] }
Could be edited to remove the extra empty space after Chance:
That way, instead of reading
Chance: Very Low
It will read
Chance: Very Low
As I said, very minor nitpick. -
I love these kind of mods, many thanks for sharing!
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will this work in OpenMW?
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Do you think you could do one for Enchanting? It'd be extremely helpful
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Thank you kindly for the upgrade to text version! :D