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RubberMan

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RubberMan01

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22 comments

  1. Jyggalagpuff
    Jyggalagpuff
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    • 12 kudos
    How does this compare to MET or Intelligent textures?
    1. eddie5
      eddie5
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      Neither of those optimizes meshes like this does.
    2. Jyggalagpuff
      Jyggalagpuff
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      Does it improve performance? Everything looks great except the stone parts of "RM_N1Atlas", "RM_N2Atlas", and "RM_N3Atlas".
  2. deleted83281638
    deleted83281638
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    These are gorgeous! You make the best looking mods; I wish the entirety of morrowind could look like your mods.
  3. SamFisher91
    SamFisher91
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    • 4 kudos
    The door in dagon fel to the rental rooms at worlds end hotel is like embedded into the wall... Its glitched and only certain parts of the door are showing. Any idea how to fix it? 
    1. eddie5
      eddie5
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      • 11 kudos
      With the Dagon Fel door patch?
    2. SamFisher91
      SamFisher91
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      • 4 kudos
      yep =/
  4. Demanufacturer87
    Demanufacturer87
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    Very nice, any chance for high res textures?

    This is how it looks in OpenMW with Vtastek Shaders https://www.youtube.com/watch?v=cCyEWHDDZnA&t=1516s
    1. RubberMan01
      RubberMan01
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      Thanks for that mate, I have no shaders installed - just a plain MW install is what I have used for the screenshots etc. Nice to know it works with OpenMW as well. 

      Please watch out for future updates as this project will be an ongoing thing. As I, or others spot things I will be changing/ fixing them.
    2. kekeke918237
      kekeke918237
      • supporter
      • 0 kudos
      Gap spotted
      https://ibb.co/WKYpcsQ
      ex_nord_house_02
    3. RubberMan01
      RubberMan01
      • member
      • 107 kudos
      Thank you! There won't be a gap in the next update.
    4. lightsourced
      lightsourced
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      • 26 kudos
      Would also love higher texture resolution :) - The textures are definitely more blurry than the Atlas'd Arkitectura retexture.
  5. lightsourced
    lightsourced
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    This is so gorgeous! I just wish there were matching textures for the chimneys and the stone walls :o
  6. MisterKen
    MisterKen
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    This appears to have a folder naming problem. The Data Files folder has extra text that prevented Mod Org install. None of the subfolders went into the Data Files, so the replacer and fix never showed up. At least for Mod Org the folder names need to match the game folder in question.
  7. mdsouthworth
    mdsouthworth
    • member
    • 8 kudos
    Really love the work. Such an improvement on the vanilla set in every way. Found one issue in that the door to the Dagon fel, world of renters rooms seems to be sunken in although still accessible. Checked with no mods and seems to be the only location so I'm not sure what can be done other than a plugin to fix.
    1. SAJNM
      SAJNM
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      • 17 kudos
      Thanks RubberMan for the fixed model!
  8. kekeke918237
    kekeke918237
    • supporter
    • 0 kudos
    Something's wrong with this texture.

    https://postimg.cc/qgxs7rzL

    ex_common_house_tall_02
    1. RubberMan01
      RubberMan01
      • member
      • 107 kudos
      :o it did, and I know why :D Thanks for letting me know Keke. I will fix that up after MMM when I also add the new governor's buildings.
  9. ShockwaveS08
    ShockwaveS08
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    Playing through OpenMicroWave on Android, and the improvements to framerate are clear the moment you exit the brig! Do you plan on giving the rest of the exteriors in Morrowind and its expansions similar treatment? I'd like to suggest Balmora as the next set of exteriors. Consistently getting awful framerates in that town, even with reflective water turned off.
    1. RubberMan01
      RubberMan01
      • member
      • 107 kudos
      Balmora is addressed by Project Atlas I believe. The shacks may benefit from some attention, and definitely the forts, and Daedric buildings.

      Great to hear this improves your performance though. That wasn't my original aim, but I'll take it :)
    2. RubberMan01
      RubberMan01
      • member
      • 107 kudos
      Balmora is addressed by Project Atlas I believe. The shacks may benefit from some attention, and definitely the forts, and Daedric buildings.

      Great to hear this improves your performance though. That wasn't my original aim, but I'll take it :)
  10. TobobC
    TobobC
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    Already gushed over these on the MMC discord, but these are so much better than any other architecture meshes that I've come across! Can't wait for an eventual GiTD patch and the completion of this set :)