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Archimag

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About this mod

Ability to create runes on the ground that will explode when enemies are close. Ability to create totems that will shoot magic at nearby enemies.

Requirements
Permissions and credits

This mod is part of 4NM - Total Gameplay Overhaul



Customize the buttons to enter the rune and totem creation mode.

In this mode, target-type spells will create a totem at the point of impact, and touch-type spells will create a rune where you are looking if the spell has a radius.

Totems

The totem shoots nearby enemies with the same spell that spawned it. Each shot consumes your mana

You can command the totems to cease fire or destroy all totems.

You can adjust the mana cost multiplier for a totem shot.

The lifespan of the totem depends on your Intelligence, Willpower and Mysticism
The firing rate of the totem depends on your Alteration
The firing range of the totem depends on your Intelligence and Mysticism

You can turn on the aggressive mode of totems: then they will shoot at everyone around. Otherwise, they will only shoot at your enemies.


Runes

Creating a rune costs mana. You can adjust the multiplier for this consumption.

The rune will explode with the same spell that spawned it when someone other than the player approaches it or if its time expires.

You can detonate all runes on command.

The rune's lifespan depends on your Intelligence, Mysticism and Alteration
The area of ​​the rune depends on the radius of the spell and your Alteration
The maximum rune casting distance depends on your Willpower and Alteration