53 comments
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Not working for me, there were a mod change running animation to more like manly warrior kind and make walking animation same is it that mod for chance?
If its not please help me find it i sped hours to make full working modding list for morrowind everything working fine no single bugs with around 150 mods i just need that running/walking animation to complate my list. -
Can I just say, not only are your animations amazing- but the kindness and thoughtfulness of uploading all the files separately for us to choose is just, well. I'm really grateful. Thank you.
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When I equip a twohanded weapon, the running animation switches to the vanilla animation. Is this due to my weird setup, or are there no running animations for while using twohanded weapons?
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Does the Almalexia casting animations work on beast races?
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I wish this mod had separate walking animations for both males and females because the females walk like some thugs lol
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Is there any chance you could make this compatible with backpacks from the ashfall mod? Currently this mod with ashfall causes the following skew effect:Turns out the cause for the scewing of the backpack was not from this mod. No idea what it was from, but seems this mod doesn't misalign backpacks from ashfall. -
Does this work with Idle Animation fix? (https://www.nexusmods.com/morrowind/mods/45231) I had to uninstall Animation Compilation because it overwrote that mod. NPC's falling through the floor got super immersion breaking and annoying to deal with.
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Depending on the load order "Simply Walking" and "Idle Animation fix" replace each other, whichever mod is loaded last replaces the other.
That doesn't matter as long "Simply Walking" loads after "Idle Animation fix" and "Patch for Purist" (which also includes the animation fix) because "Simply Walking" includes a working "Idle Animation fix". I uninstalled "Animation Compilation" myself, it supposedly also has a "Idle Animation fix" but I had the sliding/falling NPC issue with "Animation Compilation". I have no sliding/falling NPC issue with "Simply Walking".
You can reset already moved/fallen NPCs with the "ra" (reset actor) console command as a fix before replacing "Animation Compilation" with "Simply Walking" and you may need to use Wrye Mash (https://www.nexusmods.com/morrowind/mods/45439) to update/fix your save files .
A guide here: https://sigourn.gitbook.io/morrowind-sharp
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a necessary mod to ensure characters dont look like they're walking around with pants full of crap
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I'm getting NiAnimation errors with creatures like skeletons when using this mod. None of the skeleton .nifs are replaced in my game, and the problem disappears when i disable this mod's files in MO2.
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Hi, I was wondering if you would accept, or I could get permission to rehost, a version of this which uses openmw's per-group animation sources for additional compatibility.