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Kirbonated Character Progression
See changelog for details
REQUIRES MWSE PERK FRAMEWORK-Removed some ITMs from the esp file-Disabled a debug variable that was left enabled by mistake
REQUIRES MWSE PERK FRAMEWORK
Removed some broken experimental code that was preventing the mod from compiling
Fixed health on level up. affected save games should automatically correct themselves at next level up
Slightly changed the HP code again to be more in line with vanilla values. HP math should be (Strength + Endurance) /2 + (0.1 * Endurance * (level - 1))
The Level Up screen will now reflect the recent HP changes