About this mod
Triumphant horns, grandiose strings, melancholic scores...
An Imperial music expansion of original tracks by me created for the Morrowind MUSE mod. Featuring 5 new exploration tracks and 3 new combat tracks, celebrate the empire of Tiber Septim in all it's glory (and decline).
- Requirements
- Permissions and credits
An Imperial music expansion of original tracks by me created for the Morrowind MUSE mod. Featuring 5 new exploration tracks and 3 new combat tracks, celebrate the empire of Tiber Septim in all it's glory (and decline).
Part of the May Modathon 2023
- The sixth in a series of planned expansions for MUSE that will bring new levels of immersion to your gameplay and dungeon delving. Each mod will have it's own unique mood & tone for all tracks that will help diversify your music experience and prevent the repetition that can occur with the (albeit great) default soundtrack.
- 5 new exploration tracks that play in Imperial towns and forts (Pelagiad, Ebonheart, Fort Frostmoth, etc.)
- 3 new battle tracks that play when in combat with all the types of generic Imperial guards as well as certain members of Imperial factions, such as Talos Cult members or certain members/officers of the Imperial legion that players will most likely come into conflict with
- A triumphant yet at times mournful mood typical of a proud empire in decline, created with professional orchestral libraries
- All tracks created using modern production techniques, sample libraries, synths, and plugins
- Requires MUSE and all of it's related prerequisites (such as Morrowind Script Extender)
- Install using MO2 or your other favorite mod manager, and verify nothing overwrites the files
- For manual installation, unzip the mod and place the music and MWSE folders into your Morrowind/Data Files directory and overwrite when asked
- Fully compatible with the other MUSE mods on my page
- Without modification, this mod is incompatible with any other MUSE mods that edit that same cells as this one, or have dynamic music that occurs when fighting this mod's enemy types. i.e. SHoTN, TR, or Solstheim music replacers are probably okay, as are other mods that only edit regional music files, but others may not be. Compatibility with any music mod is possible by dragging the music tracks from those mods into the proper music folder subdirectories contained in this mod. View the official MUSE page & posts for more details on mixing and matching.