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Malbogatra

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malbogatra

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31 comments

  1. Sovereign2475
    Sovereign2475
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    great mod so far, but the "volcano" explosion effect (dust/smoke) is a huge fps hit for me, dropps from 60 to low 20 fps 
  2. BobrKulda
    BobrKulda
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    • 8 kudos
    is there any way, how to turn down that vulcano explosion sounds reach and volume ? i come to ald-ruhn and hear artillery shooting every few seconds, cant play with that
    Edit: tryed to change numbers in those scripts (thats only part i understand ), but didnt do much difference, so i just removed those scripts from those 2 lights. Not solution i wanted, but finally its playable for me.
  3. KanakaPL
    KanakaPL
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    • 0 kudos
    Excellent work, I waiting your mods for other regions, if you work of course. But it is possible turn off this strange sound in mountain?
  4. HotelinMinsk
    HotelinMinsk
    • supporter
    • 26 kudos
    Any major incompatibilities?  
    1. freakuac
      freakuac
      • supporter
      • 54 kudos
      Perhaps. But I doubt it, since the mod only replaces meshes. I think it's about time for us YMMV users to find out.

      EDIT: incompatible with RMR+BCoM. Should consider it as the third option for vanilla Red Mountain from MRM or RMR.
      Also affecting REGN ID Ashlands and RMt, conflicts with some dialogue in other mods such as Baan_Binif and Julan.
      Spoiler:  
      Show
      Cell "Ashlands Region" not found for dialogue type Topic
      Info "EMPTY"
      Cell "Red Mountain Region" not found for dialogue type Topic
      Info "EMPTY"
      Cell "Ashlands Region" not found for dialogue type Greeting
      Info "EMPTY"
      Cell "Red Mountain Region" not found for dialogue type Greeting
      Info "EMPTY"
      1.0 Reuploaded version
    2. DetailDevil
      DetailDevil
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      There's a BCOM patch available by Randompal
    3. DimNussens
      DimNussens
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      • 21 kudos
      Seems to have a lethal (literally) conflict with Memento Mori -- I was approaching the Ayem Ossuary, and there's a blight cloud that explodes and damages me as I come in.

      Which is annoying, because while I've not checked the other ossuaries yet, there's no obvious incompatibility I can see. Except for the whole "dying in explosive fire" part.
    4. Narangren
      Narangren
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      • 12 kudos
      Devilish Rocky Red Mountain is a bit more compatible.
  5. Tyddy
    Tyddy
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    • 237 kudos
    Waiting for the Aggressively Compatibility version.
    1. Damius
      Damius
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      Not from me i'm afraid. I'm too married to MRM and my merging experiments did not end well.
    2. ffann1998
      ffann1998
      • member
      • 16 kudos
      Kalinter made a compatible version Kalinter's Miscellaneous Mod Box
    3. Narangren
      Narangren
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      • 12 kudos
      Devilish Rocky Red Mountain is an option too.
  6. Altvaddert
    Altvaddert
    • supporter
    • 0 kudos
    Please more from your Mods. Its very underated, 
  7. SamFisher91
    SamFisher91
    • supporter
    • 6 kudos
    Any chance for an "RR Ghostgate Fortress" compatibility patch? I also still had a weird "damaging spell effect" sound every so often that kept playing as well as the thunder still
  8. HandsomeOre
    HandsomeOre
    • supporter
    • 4 kudos
    my compatibility report, it is incompatible with Ald-Ruhn Temple Expansion and Skar Face (Ald Ruhn), Skar Face (Ald Ruhn) can be loaded later to solve a compatibility problem with cracks in the ground. The Ald-Ruhn Temple Expansion also resolves compatibility issues with cracks in the ground by later loading, but the blacksmiths outside the Temple are completely blocked by stones, and there are stones running through the building.
    Another is the Valley of the Wind Overhaul, where there are obvious incompatibilities.
    Looks like a lot of compatibility patches are needed (XD)
    1. RandomPal
      RandomPal
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      It's possible that most of these can be fixed by simply using merged lands, an incredible tool not many people use (https://github.com/DavidVonDerau/merged_lands/releases).

      As for Valley of the wind overhaul, I think this is meant to replace it, in a way, since they both use statics to make the valley more interesting to traverse. 
    2. HandsomeOre
      HandsomeOre
      • supporter
      • 4 kudos
      I will try it
    3. Rexcarsalot
      Rexcarsalot
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      • 2 kudos
      Did it fix the issues?
  9. malbogatra
    malbogatra
    • member
    • 38 kudos
    Uploaded the new version. Fixed a problem with the sound of thunder, cleared the russian names of the cells. Hope everything is ok now.
  10. wolvtongue
    wolvtongue
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    I like the mod but in some places the thunder sound gets played over and over again also overlapping and ruining it. dunno if its an incomp with another mod but I have almost no mods in that area.
    1. DetailDevil
      DetailDevil
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      • 87 kudos
      I have that issue as well. I assume it's related to the blight clouds. EDIT: This has been fixed in V1.1