This mod is really awesome for beast race users especially paired with the boots for beasts mod. Any plans on future helmets, like gold, indoril, dwemer, and tribunal helms as well as argonian version of the mask of clavicus vile?
Edit: So far I've found this mod as well as this mod for alternatives
Currently I'm done with the Argonian helms, next will probably be making sure there is a version that is more tailored to Khajiits (but will be a while before I get to it). That being said, I usually get inspired to make these when I do a new playthrough and think of something I wish I had. So certainly possible I'll add more if the whim strikes. Tbh I want to do some general 6th-house related armor, and if I do I'll make sure beasts are accommodated.
Think I found a strange bug. When I toggle off either magic or weapon stances, the helm unequips. If turn my stance back on either by readying a melee weapon or spell, the armor is re-equipped. Using OpenMW latest 0.49 dev build.
Disregard its a setting from another mod doing this.
just wanna stop by and give some love I've been playing with this mod for a while now together with beast animations and beast boots let me tell you, THIS is how the Hist people were meant to be played Finally I can live out my dream of playing Morrowind as a proper Hist Knight in full armor and you've been part in realising that so thank you! <3
Thank you! Next time I do a Morrowind playthru I will absolutely get inspired in one way or another to add something I wish I had in the game lol. Likely something 6th House related tbh
Thank you! They should all be wearable, however clipping will occur with a lot of them. When I get back into another morrowind modding cycle (whenever my next playthrough is) I will make Khajiit-tailored versions as well. Their face-shape is a bit wider
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Edit: So far I've found this mod as well as this mod for alternatives
Think I found a strange bug. When I toggle off either magic or weapon stances, the helm unequips. If turn my stance back on either by readying a melee weapon or spell, the armor is re-equipped. Using OpenMW latest 0.49 dev build.
Disregard its a setting from another mod doing this.one question though : where is the chitin helmet? i cant find it anywhere
EDIT : found it!
I've been playing with this mod for a while now together with beast animations and beast boots
let me tell you, THIS is how the Hist people were meant to be played
Finally I can live out my dream of playing Morrowind as a proper Hist Knight in full armor and you've been part in realising that so thank you! <3
may the Hist Tree guide thee
I could see that looking quite nice!
Edit - scratch that, the Helm of Tohan is natively wearable by Beast races, at least according to UESP. TIL
kajhiit Full Helms Lore Integrated and Modders Resource♥️🐱