Overhauls the path from Addamasartus to just outside Pelagiad.
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File credits
As always, thanks to OAAB and the TR teams
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Changelogs
Version 1.2.1
Even more gap fixes! (At this point, I should maybe make some sort of prize for whoever finds the most gaps that I can fix...)
Version 1.2
Fixed some gaps
Version 1.1
Deleted landscape edit for a variety of reasons
Replaced OAAB's Azura's Coast cliffs I was using in the Bitter Coast with some that Markond recolored for me :)
Fixed an accidental bc_scum edit
Version 1.0
Initial Release
I got tired of looking at the same old scenery with every new character, so I decided to make this.
It's not the purest, lore-est friendliest, because I added some mainland plants (Timsa-come-by-flowers, blue kanet, and Temple Dome caps), two ornada, and some Fly Amanita Caps. Not many, but I think they really add to the aesthetic and don't feel out of place.
Should be compatible with everything except Rebirth. I didn't edit Pelagiad itself and I didn't raise/lower the landscape, so every Pelagiad should work.
Requires OAAB and TR.
Thank you so much to Markond, who made me the Bitter Coast cliffs by recoloring the OAAB assets I was using, and thank you to DetailDevil for helping me troubleshoot and letting me know about a few incompatibilities (now fixed)