Now compatible with Smarter Soultrap 1.0.2 and above. NullCascade made some modificaitons to his mod so they will work together. Should no longer prevent soul trapping when the two are loaded together.
Very nice, but I only wish that the achievements didn't take up room in the character window when the window size is small. I wish that they would be clipped out/hidden as the window size is reduced so I could see the character window as normal, and I could expand the window to see the achievements if I want.
In the new version of The Achievement Framework 1.6, achievements can be displayed in a special window, and do not take up space in the character window.
I've been playing with this for a while and having a lot of fun with it. My only quibble is that the color difference between silver, platinum, and not-yet-achieved is very subtle. I thought I had missed the achievement for the highest rank in the Imperial Legion until I did some mental math. Maybe silver could have a bluish tint and platinum could be more yellow, like natural platinum ore? I'm going to experiment with the values in pData.colours and see if I can make things clearer for myself.
edit: Here's the color scheme I'm using currently. I'm sticking with the author's original gold, but I made bronze more coppery, gave silver a soft bluish cast, and tinted platinum green, mostly to distinguish it from gold and silver although some platinum ores are kind of green. bronze = { 255 / 255, 140 / 255, 20 / 255 }, silver = { 200 / 255, 200 / 255, 255 / 255 }, gold = { 203 / 255, 190 / 255, 53 / 255 }, plat = { 200 / 255, 240 / 255, 200 / 255 }
I personally like continuing 1 endless playthrough but I guess this mod is best suited for new ones since almost no achievents were received by my char despite having already beaten 99% of the vanilla game + a ton of modded content (TR etc.).
Awesome, thankyou so much for this! Recently started a playthrough with the achievement framework enabled, but only had the example cheevo files. Look forward to stumbling into these.
As mentioned SafeBox's Achievement Framework is a requirement. But you don't need the example achievements that are part of that download with this mod. The examples are packaged into this download with the new ones I created.
I think this mod is packaged incorrectly; no achievements are appearing after installation. I created a folder called "MAC" in the mods directory and moved the lua files there and that seemed to resolve the issue. Thanks for the great mod!
20 comments
Sorry. No it's not.It is. See stickied post.https://www.nexusmods.com/morrowind/mods/49121
edit: Here's the color scheme I'm using currently. I'm sticking with the author's original gold, but I made bronze more coppery, gave silver a soft bluish cast, and tinted platinum green, mostly to distinguish it from gold and silver although some platinum ores are kind of green.
bronze = { 255 / 255, 140 / 255, 20 / 255 },
silver = { 200 / 255, 200 / 255, 255 / 255 },
gold = { 203 / 255, 190 / 255, 53 / 255 },
plat = { 200 / 255, 240 / 255, 200 / 255 }
Really great mod, thank you so much!