Can you make a trimmed down version that only keeps track of all quests? The percent tracks all npcs, items. Which would be overly time consuming, but questing is easier to remember. The current doc tracks everything, wanted a version that only tracks questing and books, and 'certain' notes or docs, like 'guide to [city]' or other 'notes' that practically are books to read. Didn't want to keep track of 'notes' to 'person', where it's jibber jabber 1 paragraph long max.
Below are some mods with quests I would suggest adding:
Main Quest landmass > Wizards Islands- This should probably be dumped into this completionist list, I only care about the questing / books read personally. Its a one click install and dump, adds 2 islands compatible with skyrim, oblivion, TR mainland.. . [haven't visited yet, untested, high level mod]. LINK to the easy 1 click DLL https://www.nexusmods.com/morrowind/mods/53210
Adventure > New Cells The Lord of Rebirth is amazing so far. I was low level so I backtracked out. It appears this author or LIKELY team took great influence to skyrim quality. It shows Morrowind can actually become close to a skyrim in visual 'geometry' of the environment, voice acting /narrative or scripted npc questing mimicing modern games. Unfortunately its so ahead of many mods out here, its almost like you leave it and go 'oh back in Morrowind again'.
I haven't tested the Wizards Islands yet, or Oblivion mod. They look promising. Lord of Rebirth is omg does morrowind need a complete make over now?
You did all this work and it doesn't get a lot of traction (attention). I think what would make this mod even better, is take a look at how the author of book worm made MCM keep track of books 'read', https://www.nexusmods.com/morrowind/mods/46851.
Personally for me, I just want my quests tracked in MCM, and all items preferred. Then a % of 100.000% complete. Thinking on it , it would have to be segregated into regions.. 'Bitter Coast Quests' with 1 and 0. Then preferred an option to type into a blank panel 'Complete this quest automatically for me'. + Quest ID. Then the MCM table updates it.
In skyrim they have that dragonborn museum mod that tracks everything with %'s but thats semi different because its specifically items, and acts like an independent main quest. But having this 'excel' built into MCM like the book worm mod would make it automatic win for everyone I'd think.
Edit: I would just track if the player 'picks up' the item. It means they saw it, touched it, discovered it. I don't really want to lug around common shirt and boots, but I do want to discover them in a playthrough for complete %
6 comments
Below are some mods with quests I would suggest adding:
Main Quest landmass >
Wizards Islands- This should probably be dumped into this completionist list, I only care about the questing / books read personally. Its a one click install and dump, adds 2 islands compatible with skyrim, oblivion, TR mainland.. . [haven't visited yet, untested, high level mod].
LINK to the easy 1 click DLL https://www.nexusmods.com/morrowind/mods/53210
Adventure > New Cells
The Lord of Rebirth is amazing so far. I was low level so I backtracked out. It appears this author or LIKELY team took great influence to skyrim quality. It shows Morrowind can actually become close to a skyrim in visual 'geometry' of the environment, voice acting /narrative or scripted npc questing mimicing modern games. Unfortunately its so ahead of many mods out here, its almost like you leave it and go 'oh back in Morrowind again'.
I haven't tested the Wizards Islands yet, or Oblivion mod. They look promising. Lord of Rebirth is omg does morrowind need a complete make over now?
Tested it. It just works.
Personally for me, I just want my quests tracked in MCM, and all items preferred. Then a % of 100.000% complete. Thinking on it , it would have to be segregated into regions.. 'Bitter Coast Quests' with 1 and 0. Then preferred an option to type into a blank panel 'Complete this quest automatically for me'. + Quest ID. Then the MCM table updates it.
In skyrim they have that dragonborn museum mod that tracks everything with %'s but thats semi different because its specifically items, and acts like an independent main quest. But having this 'excel' built into MCM like the book worm mod would make it automatic win for everyone I'd think.
Edit: I would just track if the player 'picks up' the item. It means they saw it, touched it, discovered it. I don't really want to lug around common shirt and boots, but I do want to discover them in a playthrough for complete %
Hello. How exactly does your checklist work?