Hi, been following your guide and so far one of my favorite mod lists for Morrowind. In the guide for Bug Fixes / Meshes Fixes, Project Atlas has been updated and has a different set up and I believe the instructions in the guide are outdated. Unless I'm doing something wrong, I am stuck on trying to figure out how to install Project Atlas.
The mod author updated the Project Atlas instructions on May 4th. This also affects the patches in the guide for Graphic Herbalism, Morrowind Enhanced Textures, Glow in the Dahrk, and Improved Lights for All Shaders. Be sure to reinstall those patches as well per the guide instructions under each of those mods. When installing, select the "Manual" button in the lower left corner of the FOMOD installer window to see the BAIN installer numbered packages.
I got 2 warnings about some door files in the MGE XE when generating Distant Land for Finishing Touches. I followed the instructions to install Atlas but for some reason Atlas isn't being detected for these warnings to go away.
Thanks for the guide. Second attempt at trying to get into morrowind and came across this modlist.
I modded fnv and other games so it wasnt too tricky( i even used some your patches for fnv so thanks for that lucas9).
3 things i noticed; the guide on github is still directing you to the old load order.txt.
Second, the weather adjuster config is being overwritten by the next mod in the list "watch the skies". The first time i launched the game i found the game very dark, and disabled it because i didn't like how it looked. But moving the weather adjuster config below watch the skies fixed the problem for me.
Third, Sophisticated save system would crash the game for me sometimes if i hit esc and clicked "save". First save works, second would lock up the game and crash it.
Someone on that mod page said it was caused by mo2 with "use profile specific save games" enabled. I disabled that in MO2 and it fixed the crash.
Thank you for this, I've fixed the link to the load order, moved down Weather Adjuster in the installation steps, and altered the installation instructions for MO2.
Regarding Weather Adjuster, the config file only gets overwritten if you install "02 Weather Adjuster preset" from Watch the Skies. The Morrowind Sharp guide instructions only have you check the 00, 01, 03, 04, and 05 options.
Doors Anti Stuck just added an optional file for Project Atlas users. The mod author, abot, writes "Project Atlas Door Meshes Normals Fix. Stop breaking non-loading doors collision. Requires Project Atlas already installed."
I remember using an edited version of Putting Power In Willpower made by Sigourn and Necrolesian. Those edits are still recommended to use on Necrolesians mod list. Those edits fix high fatigue issues and effects without a magnitude issues. I know her mod list is outdated, but i am curious are those edits still needed if using the newest Nexus version of Putting Power In Willpower 2?
The load order doesn't seem to account for Magicka Expanded, it just gets thrown under everything and doesn't appear in the .txt file. Not sure if this is intended?
FYI: It appears that Project Atlas received an update and now the installation instructions for said mod on the Morrowind Sharp guide are no longer accurate. There is no "00 BATs" option and the Hotfix is considered old now since all hotfixes have been applied to the latest available mod version.
From the mod page... "As of version 0.7.3, batch files for generating custom texture atlases are no longer supported due to some complications with the process which this team does not have the bandwidth to manage. If you wish to attempt to create your own atlases, you will have to download version 0.7.1 or older to access the deprecated BAT files. But this is NOT SUPPORTED and any bug reports or comments regarding this topic will be removed. If you use a texture replacer which is not included in PA, we recommend you work with the mod author to create their own atlas."
Character Sound Overhaul updated their mod to 2.0 so your Project Atlas Patch may be outdated now (or even no longer needed). The file data.lua is re-written in 2.0.
31 comments
I modded fnv and other games so it wasnt too tricky( i even used some your patches for fnv so thanks for that lucas9).
3 things i noticed; the guide on github is still directing you to the old load order.txt.
Second, the weather adjuster config is being overwritten by the next mod in the list "watch the skies". The first time i launched the game i found the game very dark, and disabled it because i didn't like how it looked. But moving the weather adjuster config below watch the skies fixed the problem for me.
Third, Sophisticated save system would crash the game for me sometimes if i hit esc and clicked "save". First save works, second would lock up the game and crash it.
Someone on that mod page said it was caused by mo2 with "use profile specific save games" enabled. I disabled that in MO2 and it fixed the crash.
From the mod page...
"As of version 0.7.3, batch files for generating custom texture atlases are no longer supported due to some complications with the process which this team does not have the bandwidth to manage. If you wish to attempt to create your own atlases, you will have to download version 0.7.1 or older to access the deprecated BAT files. But this is NOT SUPPORTED and any bug reports or comments regarding this topic will be removed.
If you use a texture replacer which is not included in PA, we recommend you work with the mod author to create their own atlas."