About this mod
Decreases the view distance in user defined exterior cells to improve performance. Consider using DFPSO instead, which includes these features.
- Requirements
- Permissions and credits
- Changelogs
Mod description
This MWSE mod will drastically reduce your render distance when you enter or load the game in certain cells, by default "Old Ebonheart" and "Old Ebonheart, Docks" but the cells it applies to is fully configurable. With this mod I'm personally seeing an increase of 15-20 FPS in Old Ebonheart.
You can define additional cells to reduce the render distance in by creating a whitelist.json file in the mod's ./mwse/config directory. You can copy whitelist.json.sample for your convenience (just remove ".sample" from the end).
Configuration
Using the default settings, whitelist.json should look like this:
{
"cells": [
"Old Ebonheart",
"Old Ebonheart, Docks"
]
}
If you wanted to add Balmora to this, simply change it to:
{
"cells": [
"Old Ebonheart",
"Old Ebonheart, Docks",
"Balmora"
]
}
Make sure you place a comma after each item except the last.I'm looking into having a configurable view distance reduction in a future update.
This mod was heavily inspired by Simple FPS Optimizer (MWSE) but I didn't want it applied to the entire game.
Installation
Unzip to the game's main directory or use a tool like MO2.
Uninstallation
Don't be in a whitelisted exterior cell when you remove this mod, just in case.
Troubleshooting
If the draw distance for whatever reason doesn't get properly set, you should be able to easily manually adjust it in-game by sliding the View Distance slider all the way to the right in the Video settings.
Send a message in the posts tab if you need any help with the whitelist.