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Neoptolemus

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Neoptolemus

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825 comments

  1. Gachaman
    Gachaman
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    can someone tell me how many companions are available in this mod? And where to find them all? I found most of them, I guess. But I don't know. I guess there's always something new like I just found out there's a companion in Seyda Neen
  2. Blanc8
    Blanc8
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    • 0 kudos
    Error at startup: missing file MCA.cel
  3. RobidyBobidy
    RobidyBobidy
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    • 20 kudos
    Mod was going well until I entered a tavern and started seeing MCA characters with giant exclamation points and missing pants.  Decided to deactivate to avoid the hassle.
    1. GarenMods
      GarenMods
      • member
      • 1 kudos
      I was ready to do the same...

      Try this: https://www.nexusmods.com/morrowind/mods/56613

      Created it to fix these missing mesh errors specifically + others.

      Created for OpenMW but should work for vanilla engine too. 
  4. sargic
    sargic
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    I play latest version of MFR on OpenMW engine and i can't add MCA.esm  to the Weapon Sheathing exception, and because of this, some characters walk with exclamation marks ... How to fix it manualy, or maybe you have the opportunity to release a separate patch?(
    1. Tamu89
      Tamu89
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      Is that what's wrong with the Legionaries?? I have this same problem, I think...
    2. tyflos0454
      tyflos0454
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      • 2 kudos
      try using https://www.nexusmods.com/morrowind/mods/51824
    3. GarenMods
      GarenMods
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      • 1 kudos
      Try this: https://www.nexusmods.com/morrowind/mods/56613

      Created in 2025 as a patch for MCA ver 8.2 + OpenMW ver0.49

      Over 300 fixes to the database for the errors you have seen, plus ones you might not notice. 
      Hope it helps!
  5. sigmarizzygyat
    sigmarizzygyat
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    this work on open mw
    1. GarenMods
      GarenMods
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      • 1 kudos
      The original mod has many errors when carried over to OpenMW as it was designed for the vanilla engine. . .

      Try this: https://www.nexusmods.com/morrowind/mods/56613

      Created it as a patch to enable this mod to function in OpenMW, over 300 fixes to the database file for OpenMW ver0.49
  6. Faffuz
    Faffuz
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    Just one question, on a warrior i found a shield named "Ignore this", it had 500 armor rating and 100 condition, what is the purpose of this shield? and why not just make it 0 armor rating and 0 condition or something like that?
    1. GarenMods
      GarenMods
      • member
      • 1 kudos
      This shield was used by the original mod to "hide" shields indoors for a cleaner look (it seems). 


      Try this it will remove those items to prevent game errors: https://www.nexusmods.com/morrowind/mods/56613

      Created it specifically as a database patch for this + other errors.
      Hope it helps!

      Created for OpenMW but if you are using Vanilla MW launcher, it should work as well. 
  7. When I walk to random npc on street it doesn't say any greeting speech. How fix that?
    1. hllckgrny
      hllckgrny
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      • 0 kudos
      They actually do, try to change mod order
    2. GarenMods
      GarenMods
      • member
      • 1 kudos
      Try this it will fix NPC's not greeting you: https://www.nexusmods.com/morrowind/mods/56613

      Created it specifically as a database patch for this + other errors.
      Hope it helps!

      Created for OpenMW but if you are using Vanilla MW launcher, it should work as well. 
  8. Retrophyx
    Retrophyx
    • member
    • 273 kudos
    After an hour troubleshooting the yellow missing nifs, I'm guessing this mod really requires one of the add ons after all. I don't know which one. Some are really old mods, broken links etc. Another is like 200mb big. Needless to say, I'm not getting that. I'll just live with a few yellow triangles.
    1. GarenMods
      GarenMods
      • member
      • 1 kudos
      Try this it will fix those yellow triangles: https://www.nexusmods.com/morrowind/mods/56613

      Created it specifically as a database patch for this + other errors. Hope it helps!

      Created for OpenMW but if you are using Vanilla MW launcher, it should work as well. 
    2. RyanWrath
      RyanWrath
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      • 0 kudos
      Thank you! Fixed it for me 
    3. GarenMods
      GarenMods
      • member
      • 1 kudos
      Anytime friend
  9. hllckgrny
    hllckgrny
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    • 0 kudos
    Knight cythus complately exclamstion marked at tavern otherwise everything working nice
    1. GarenMods
      GarenMods
      • member
      • 1 kudos
      Try this it will fix those yellow triangles: https://www.nexusmods.com/morrowind/mods/56613

      Created it specifically as a database patch for this + other errors. Hope it helps!
  10. hllckgrny
    hllckgrny
    • member
    • 0 kudos
    Lifesaver advice for anyone who using this mod, to clear yellow  exclamation mark errors in game there is a patch named "no missing shields patch for morrowind comes alive" install it to your morrowind > data folder and be sure its working just after morrowind comes alive in mod list, its will clear all bugs. 
    1. digency
      digency
      • member
      • 2 kudos
      Where can this patch be found?
    2. hllckgrny
      hllckgrny
      • member
      • 0 kudos
      Here,istall it after all morrowind comes alive files, its also repair and patch another great mod.

      https://www.nexusmods.com/morrowind/mods/51824
    3. GarenMods
      GarenMods
      • member
      • 1 kudos
      You will find that patch does not seem to implement well as other users have noted it comes with its own problems for OpenMW.

      Try this one instead: https://www.nexusmods.com/morrowind/mods/56613

      Created it specifically as a database patch for this + other errors. Hope it helps!