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IOI-632671

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NegativeZoneNerd

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The Deep - Rain's 002 Skin
Firecracker - LiMei's 002 Skin / Sonya's 002 Skin
Black Noir - Kung Lao's 001 Skin / Kameo Kung Lao's 001 Skin
Billy Butcher - Stryker's 001 Skin
Kimiko - Nitara's 001 Skin

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Found a Deep model! That pushed me over the edge to make a Boys Pack 2. Decided to add a Firecracker, Kimiko and Black Noir model that I had from flvck0 AKA PvrpleSerot0nin's Patreon. Billy Butcher was from Cavity, same for The Deep! I looked for a while for Queen Maeve and found one really shitty one that didn't really do her justice. 

For some reason I completely forgot about LiMei and made Firecracker for Sonya first. Once I realized that LiMei would work for her, I didn't pose her from scratch, I just unparented the Sonya mesh mod from the Sonya Skeleton and kept the existing vertex groups. I just had to size the sonya body up for LiMei and rename a few things and was able to leverage a second character in about 10-15 minutes? Most of that time was re-setting up textures and directories for the 2nd mod. 

Kimiko is from Callisto Protocol. I am a big Dead Space fan and thought Callisto Protocol looked interesting when it came out and gave it a go (Game was okay and pretty short). I didn't change any details from the in game model and used her as is. 

Mods
The Deep - Rain's 002 Skin
Firecracker - LiMei's 002 Skin / Sonya's 002 Skin
Black Noir - Kung Lao's 001 Skin / Kameo Kung Lao's 001 Skin
Billy Butcher - Stryker's 001 Skin
Kimiko - Nitara's 001 Skin

New Obstacles
- Baking normal maps instead of hand creating them to mimic the Atlas
- Leveraging ORM textures from Callisto Protocol
- Mesh mod swap to another skeleton for a different sized character (Sonya -> LiMei)

Known Bugs
   Kimiko
- Her eyes glow red due to an effect that Nitara has. I dont believe I can remove it.
   The Deep
- Shoulders are a bit bulgy. Truthfully, I tried to increase the length of the arms from the chest/shoulder location and it caused this issue. I may re-do him! 
- In some extreme movements, the arms look off when he raises them over his head and twirls his staff
   Firecracker
- Wrists can be deformed in victory pose stance
   Black Noir
- Looks good at the moment!
   Butcher
- No Coat physics so it is a bit stiff to his legs at the moment

Special Thanks to 
TheThiny - For the Game patcher - patreon.com/thethiny
Peek - for the MKSecrets guide that opened a lot of doors for the newbies
Beyonderz - for the tips and strategies on accomplishing this 
Ermaccer/TheThiny - For the MK12TTH mod that allows us to boot up mods
KonanGod - for the video guide to get started modding that held our hands the whole way through - https://www.nexusmods.com/mortalkombat/users/194814845 & https://www.youtube.com/@konangod1400
Kboykboy2 - for the custom game engine - https://www.youtube.com/channel/UCQR4SyrCV2SXd7ze2KKLnqQ
Cavity - For the Deep and Butcher model 
flvck0 AKA PvrpleSerot0nin - For the Firecracker, Kimiko and Black Noir 3d model