About this mod
This mod is compilation of features from: No Name Yet mod by Geoffrey Ashe Age of Machinery by Highlander (kingdom management only, no machines) Autoloot by fisheye Extended version with more features here: http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=7&lid=983 Features[/size
- Permissions and credits
No Name Yet mod by Geoffrey Ashe
Age of Machinery by Highlander (kingdom management only, no machines)
Autoloot by fisheye
Extended version with more features here:
http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=7&lid=983
[rule] Features[rule]
- [Kingdom Management] from AoM by Highlander
- If you capture a town or a castle without claimant or without oath you can create a new kingdom.
- From Camp menu you can recruit 20 new lords. You can't have more lords than you have centres.
- You can give/take fiefs to your lords.
- New kingdom names, based on centre you captured.
- [Patrols, Bandits, Taverns] from NNY by Geoffrey Ashe
- You may tell any soldier from your army to form Patrol. The soldier creates new party. You may give troops and issue orders to this party. You may dissolve a Patrol and take back troops but be warned, you may only take all troops or none, so try to keep patrol capacity at least 1 pint below your main party maximum capacity.
- Upkeep for troops in patrol is 50% higher (also your party screen now shows correct wages you will pay for all your troops in party, patrols and garrisons, so you won't be supprosed)
- You can bribe bandits to join your party. You must have enough capacity to take them.
- You may hire refugees, manhunters and townsmans in taverns.
- You can buy ale in taverns to increase your party's morale.
- [Autoloot] by fisheye
- Real bless if you like to keep many companions.