This page was last updated on 22 January 2024, 10:44PM
Changelogs
Version 1.2.8HF
Fixes a faulty error message that read "Object reference not set to an instance of an object."
Version 1.2.8
Fixed all known bugs (maybe)
Added a queue system to the random events to make sure that the same event never repeats and cannot repeat before x events has passed
Added two new console commands: randomevent.queue -> Show the next x events lined up in the queue, randomevent.history -> Shows the last x events that occured. X value can be set in ini file
Now if ini file does not exists the game will create a new default one
Added alot of variation to certain events. this is just the first batch. Now no two runs of the same event should feel the same as the text is selected from several variations. This is currently just implemented for these events: AFlirtatiousEncounter, BeggarBegging, BirthdayParty, Duel, FallenSoldierFamily, NotOfThisWorld and SupernaturalEncounter
IMPORTANT: Translations are not updated to match the new system. it is coming but it will take a while for me to finish
Version 1.2.7
Updated mod for latest version (1.2.7)
Fixed all known bugs
Version 1.0.3
Removed all MCM options
Migrated all settings to an ini file
Fixed all known crashes
Updated localization
Made several small tweaks to some events. Mostly fixing logic errors and typos
Version 1.0.1
This version requires Mod Configuration Menu and it's dependencies to run. Thank you BICKLEY and ClearanceClarence for the new events!