Q: Requires new game? A: Yes, NPC and Settlement owners only spawn at new game
Q: Is there RBM Patch coming?
A: It is on lowest priority since I'm focused on Native gameplay, native files change frequently so keeping up with both will put the mod behind. AI Module is compatible with the mod
Q: Is this compatible with >>Insert ModName Here<< A: If the mod doesn't add new settlements, it is possible to be compatible. The No Settlement Version will be compatible with those that add new settlements unless another mod overrides or alters the map. -Also, I don't really play with other mods other than mine, so I cannot test every mod that will be mentioned, or else I'll be consuming all my time testing if they would be compatible. There are thousands of mods available. -If you test the mod with the other one and still crash, try putting this mod on last loading order or vice versa
Q: Can be played with story mode? A: Tested with StoryMode. The only issue that was reported and encountered was the encyclopedia crash when clicking with little siblings, who have yet to be rescued. -Offering the banner to Hanzo, or whoever the ruler of Tetsojin is, would start the quest to destroy the empire. -The same with creating a Tetsojin Kingdom, the kingdom will be considered as "non-imperial"
Upon creating a new game, the game crashes. I have tried removing mods which i suspected were affecting this mod but is still didn't work. By mistake i continued the campaign i was already playing, and the save loaded fine, with the new samurai troops, but the only issue was that the Japanese faction settlements didnt load.
My question is: How can i start a new campaign without having this crash?
Regarding the issue of not being able to access Sanala on V120, the following is a temporary workaround. Add the following to settlements.xslt and save it.
no sure if this works but i can recommend the seki clan mod as an alternative. im fiending for that shohoku overhaul. only reason why i bought the game a few days ago D;
You can grab the elden ring equipment mod too, it has one samurai outfit, 2 okatanas and 1 naginata but you will need to tweak their stats in the game files. There's also the katana sword pack but unsure if it'll work for higher versions.
I'm very confused by some of these troop trees. Why is there no Tier 5 Infantry Unit with a Katana or similar sword? The only unit that does have one is tier 4 and they upgrade in to using a Naginata instead. Doesn't make any sense to me.
1154 comments
Q: Requires new game?
A: Yes, NPC and Settlement owners only spawn at new game
Q: Is there RBM Patch coming?
A: It is on lowest priority since I'm focused on Native gameplay, native files change frequently so keeping up with both will put the mod behind.
AI Module is compatible with the mod
Q: Is this compatible with >>Insert ModName Here<<
A: If the mod doesn't add new settlements, it is possible to be compatible. The No Settlement Version will be compatible with those that add new settlements unless another mod overrides or alters the map.
-Also, I don't really play with other mods other than mine, so I cannot test every mod that will be mentioned, or else I'll be consuming all my time testing if they would be compatible. There are thousands of mods available.
-If you test the mod with the other one and still crash, try putting this mod on last loading order or vice versa
Q: Can be played with story mode?
A: Tested with StoryMode. The only issue that was reported and encountered was the encyclopedia crash when clicking with little siblings, who have yet to be rescued.
-Offering the banner to Hanzo, or whoever the ruler of Tetsojin is, would start the quest to destroy the empire.
-The same with creating a Tetsojin Kingdom, the kingdom will be considered as "non-imperial"
Upon creating a new game, the game crashes. I have tried removing mods which i suspected were affecting this mod but is still didn't work.
By mistake i continued the campaign i was already playing, and the save loaded fine, with the new samurai troops, but the only issue was that the Japanese faction settlements didnt load.
My question is:
How can i start a new campaign without having this crash?
Add the following to settlements.xslt and save it.
<xsl:template match="Settlement[@id='town_A6']/@posX">
<xsl:attribute name='posX'>401.65</xsl:attribute>
</xsl:template>
<xsl:template match="Settlement[@id='town_A6']/@posY">
<xsl:attribute name='posY'>207.33</xsl:attribute>
</xsl:template>
<xsl:template match="Settlement[@id='town_A6']/@gate_posX">
<xsl:attribute name='gate_posX'>399.13</xsl:attribute>
</xsl:template>
<xsl:template match="Settlement[@id='town_A6']/@gate_posY">
<xsl:attribute name='gate_posY'>206.80</xsl:attribute>
</xsl:template>
There's also the katana sword pack but unsure if it'll work for higher versions.