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281 comments

  1. odya
    odya
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    The armor mod doesn't crash but I see no real change after 1 (irl) day of playing, apart from one fairly high tier armour popping up, but I'm pretty sure I've seen that one before, the horse armor mod is completely broken though. Is there any set amount of days I have to wait until better armours start showing up? I've been wearing the same armour for almost 20 levels now with no end in sight, at this rate I'm going to have to spawn myself some better armour and I'd prefer not doing that. 

    I can't understand how this is still a problem, you'd think there were better things to do than spend your time making assets that will never show up in the game despite being completely functional otherwise. TW should fix this issue as it is pretty game breaking to not have access to high tier armours, considering you kind of have to stay alive in fights. Not to mention some random goober can have high tier armour despite being a literal peasant, while my noble ass has to go around in a shitty, dirty shirt of mail because it somehow has a better armor rating than covering 2/4 of my body in lamellar. Not to mention having to cover my horse in fucking dirty leather because somehow I can't order a full set of scale barding from the local armourer, as he does not exist, which makes me wonder where the f*#@ all this high tier armour comes from, and why does it only make it's way into the hands of illiterate peasants.
  2. niinka
    niinka
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    Does it still works properly? Is it still needed?
    Will there be any updates to the mod?
    1. FlorianoAguirre
      FlorianoAguirre
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      This mod or any other similar is still mandatory if you want the highest tier of armor to be available.
  3. FlorianoAguirre
    FlorianoAguirre
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    I'm on 1.5.2 beta, using only the armor mod and it seems to work.
  4. Lokutus
    Lokutus
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    This mod doesn't work with v 1.4.3. The game crashes.
  5. FuriousOverlord
    FuriousOverlord
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    does this work on v1.4.2 beta hot fix ?!?!?
  6. EfeTheCaptain
    EfeTheCaptain
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    "crossbows and long bows may be used mounted" no they can't be used in either files.


    If you're having the same issue just use Community patch on the website. This fixed the issue.
  7. ZZZ9WWW
    ZZZ9WWW
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    • 1 kudos
    The Northern round shield issue. With the main file of ADS active, all Northern round shields will perform the early version status and animations. which is holding the shield in the way that does cover less of the user. And their hitpoints are back to the early version.
  8. coolioi
    coolioi
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    Why aren't the 3 mods simply put into 1 mod for convenience?
    1. EfeTheCaptain
      EfeTheCaptain
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      +1
      and 3rd one is not working as it describes
  9. Dopem
    Dopem
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    I get an error saying:

    "Failed to load module info in \Modules\ItemFixerRanged\. This prevents the launcer to start. Remove this module and report it to that mod's author."

    Game version is beta 1.4 and I'm using the latest release of Fixed Launcher.
    1. EfeTheCaptain
      EfeTheCaptain
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      Read below there is a fix, not mine, change this to this <Version value="v1.1.5/> should be <Version value="v1.1.5"/>
      Just missing a, double prime symbol(")
  10. EfeTheCaptain
    EfeTheCaptain
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    "crossbows and long bows may be used mounted" no they can't be used in either files.